File Details
[V4.2] CW - Nightmare!
- R
- Jun 22, 2026
- 129.57 MB
- 1.0K
- 1.20.1
- Forge
File Name
CW Nightmare-V4.2.zip
Supported Versions
- 1.20.1
Patch notes for v4.2 :
(End game stuff)
- Fixed the final destination
- Reworked the final boss's ai to be better
- Added an item called "Broken rift" that's obtained after killing xan , allows you to teleport anywhere at the cost of xp
- Added special Zombies in hordes after day 100 (Razorback leader, raged Mutated zombie)
General changes
- Updated lost cities!!! (Abt 1/3 of the original rework is done, expect 2/3 by v4.4)
- updated loot in lost cities, now having additional stuff it didnt have before (mainly some natural items and biome specific items)
- Removed big fucking ravines due to some problems
- Added rationcraft and added a bunch of food drops to zombies, as well as cities
- Made warriors now scale with difficulty
- Replaced the Inferno zombie with a new zombie that mainly appears in hordes
- Zombies now take 50% less fire damage, 50% less fall damage
- Mitosis effect now works on all mobs
- Zombie vigilance is now much more deadly, zombies can detect you a lot easier when you kill one of them
- increased the amount of ammo you can stack by 2,5 ~ 10 times based on the ammo type
- changed the starter kit, switching the rusty m4a1 to a m1911a1, with extra food and grenades (the rusty m4a1 can still be crafted in the printer)
- Added 3 new guns
ā ks23
ā flamethrower
ā laser chaingun
- Added new structures to the wastelands
- Keepinventory true is now enabled by default in each world
Multiplayer changes
- all hostile mobs get a 8% dmg and 8% hp buff per player on the server, capped at 80%