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Crystal Progressions

A nice soup of mods that allow you to enjoy a majority of them without the experience being ruined by an overpowered mod but still allowing you to use the overpowered mods after completing the nonoverpowered ones.

File Details

Crystal Progressions 1.7.zip

  • B
  • Jul 25, 2018
  • 3.25 MB
  • 81
  • 1.12.2

File Name

Crystal Progressions 1.7.zip

Supported Versions

  • 1.12.2

Version 1.7

 

Added

 

Server.Properties for LAN (mostly something I've been wanting to use but I figured others would want to use it as well)
Mod Name Tooltip (a small thing but I'm sure most of you will find it very useful)
Ion Chests (more cross mod compatibility)

 

Re-added

 

NEI (the search functionality (double clicking search bar to find items) was an NEI feature and I didn't realize until I was doing stuff in my own survival world)(don't worry I disabled everything else from that mod)

 

Updated

 

Forge
Advanced Rocketry
Aroma Backup
Blood Magic
Botania Tweaks
Chisels and Bits
CoFH Core
Ice and Fire
Industrial Foregoing
Integration Foregoing
Just Enough Harvest Craft
LibVulpes
Thaumcraft

 

Config Changes

 

Disabled minispiders from spawning (caused some crashes)
Modified some stages (removed stuff that didn't actually matter and added stuff that did)
Made juices/sodas/smoothies/soups/berries/etc give the player thirst drops
Increased bonemeal effectivity (still not as effective as vanilla :P)
Added Ice and Fire bestiary to the akashic tome (it's safe to put it in a lecturn and do research when it's in the tome)
Removed sounds from dynamic surroundings inside of compact machines
Made bestiary from ice and fire more readable
Optimized some keybindings and quests
Added shear to string recipes
Fixed and changed some biome tweaker scripts
Removed pet carrier recipe due to bugs
Removed vanilla fix notifications
Removed pet seller