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Description

This pack has been created to provide a more realistic and challenging experience.

 

Some of the features included:

Biomes O' Plenty + Oh The Biomes You'll Go + Unearthed + Upstream (Suggested world type Quark Realistic)

Metal based ores no longer spawn normally, instead in clusters through Large Ore Deposits. Default configs unchanged but I did include custom giant deposits that spawn with multiple ore types.

Gem and dust based ores spawn naturally with the addition of small deposits.

NoTreePunching for early game extension with added integration.

Orientated around Create/Immersive Engineering. (Minecolonies is highly suggested.)

Immersive Railroading for long distance item transport.

Difficulty Based Mods - Marjusz'z Progressive Difficulty, IguanaTweaks Reborn, Spoiled, Serene Seasons and Survive.

Natural healing has been disabled, eating food now heals a percentage of hunger restored. To make this work properly you can now eat all the time.

Spartan's Weapons and Shields, Tetra, Pam's mods, HT's TreeChop, Village enhancements, Fluid Physics, SOL: Potato Edition, YUNG's Better Caves/Mineshafts/Portals

Tons of new mobs, enchantments and building blocks!

New otherworld biomes (BetterEndForge, Endergetic Expansion, Infernal Expansion)

New dimensions (The Abyss II, The Undergarden ect.)

Many staple mods and much more!