Create: VANİLİS+ v1.3.0
What's new
v1.3.0 - The Progression, Automation & UX Overhaul
Release Notes This milestone update fundamentally transforms the architecture of Create: VANİLİS+. By transitioning from an open-sandbox environment to a highly structured industrial simulation, players are now guided through a rigorous, 5-chapter macro-engineering progression tree. Additionally, this update brings massive improvements to User Experience (UX), cross-hardware accessibility, and automated alchemy.
New System Implementations (Additions)
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Macro-Engineering Progression Tree (FTB Quests): Integrated a massive, fully custom-coded questing architecture. Players are now guided through five distinct eras of industrial and arcane development:
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Chapter I: Kinetic Foundations
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Chapter II: Transit-Oriented Development & Industrial Agriculture
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Chapter III: Heavy Industry & Petrochemicals
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Chapter IV: Data Architecture & Silicon Networks
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Chapter V: Magical Manipulation & Deep Exploration
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Industrial Alchemy (Create: Brewing): Fluid dynamics just got magical. You can now fully automate potion brewing using the kinetic network, mixers, and fluid pipes.
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Hardware Accessibility (Controllable): Added full gamepad and controller support. Engineers can now operate complex machinery and navigate UI elements without a keyboard and mouse.
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Metallurgical Rebalance (Simple Smithing Overhaul): Streamlined the gear progression and upgrade logic within the Smithing Table for a more balanced end-game transition.
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Thermodynamic Telemetry (FuelInfo): Added precise UI tooltips for combustion and thermal fuel sources to optimize boiler and furnace setups.
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Astral Mechanics (Starcatcher): Introduced new celestial mechanics, expanding the magical exploration layer of the late game.
Aesthetic & UI Overhauls (Resourcepacks & Tweaks)
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UI Modernization (ToolTips Stylized): Completely overhauled the inventory tooltip interface for a cleaner, more professional RPG/Industrial aesthetic.
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Luminance Control (NeoFullbright): Added an optional resource pack for maximum gamma override, crucial for massive subterranean excavations and Deep Dark exploration.
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Micro-Architecture (Invisible Item Frame): Factory labeling and storage organization can now be perfectly seamless without bulky wooden frames ruining the aesthetic.
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