create catch explore V6.zip
What's new
- Simplified undead nights (can sleep through night, but mutant zombies can be part of the horde)
- Added parcool
- Removed when dungeons arise (there is already enough dungeon gen)
- Added carry on
- Added cobblemon repel
- Exchanged better third person for aeronautics compatible leawind's
- Updated all mods
- Removed vibrant vaults
- Improved the questline (tutorial almost finished. Missing big mod specific lines (cobblemon, create aeronautics, dimension mods, etc..)
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