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Creanism

A mashup of Create and Mekanism with a bunch of side mods. Use Create for very simple ore generation while there are many different things to do with those resources. Mekanism, Immersive Engineering and NuclearCraft to use them.

File Details

Creanism-1.2.zip

  • R
  • Jul 5, 2024
  • 1.48 MB
  • 19
  • 1.20.1
  • Forge

File Name

Creanism-1.2.zip

Supported Versions

  • 1.20.1

-swapped Ex Nihilo for Ex Deorum for compatibility reasons (sorry no more Create Sieve interaction for now) -removed some OP recipes -changed the way you can optain guns and made Nethalorite cheaper, WIP the guns need to be done more logical -rebalanced create ore gen, yeah it is supposed to be 4 times as powerful as Ex Deorum, until you get into ore processing -added a bunch of Create Addons: TFMG, Bio Diesel, Central Kitchen, PonderJS and made them somewhat compatible without having to change the code -added Bigger Reactors -added custom reactor recipes to have a form of reactor progression -disabled radioactivity go to the general mekanism config file to reanable it for Mekanism and the radiation config file from nuclearcraft to reanable it in nuclearcraft, feel free to do so for a little challenge, both mechanics are solely disabled because I play with idiots -added some quests, still more to come