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Craft Colonies

Build your own medieval colony, automate factories with Create, face epic bosses, and explore a vast world full of unique biomes, structures, and adventures.

File Details

Craft Colonies-1.2.0.zip

  • R
  • Mar 10, 2026
  • 3.82 MB
  • 53
  • 1.21.1
  • NeoForge

File Name

Craft Colonies-1.2.0.zip

Supported Versions

  • 1.21.1

📦 Modpack Update — v1.2.0

This update focuses on stability improvements, cleaner structure generation, and better recipe/GUI integration.
Several outdated or redundant libraries were removed to simplify the modpack and improve maintainability.


✨ Added Mods

🔧 Stability & Networking

  • Neruina – Ticking Entity Fixer
    Prevents crashes caused by ticking entities.

  • Packet Fixer
    Fixes packet handling issues that can cause disconnections.

  • Bad Packets
    Improves networking stability between client and server.


📚 EMI Integration Improvements

The EMI ecosystem has been expanded for better recipe visibility.

  • EMI Enchanting
  • EMI Ores
  • EMI Professions (EMIP)
  • EMI Loot
  • EMI Extra Integrations

These additions improve:

  • recipe browsing
  • enchantment visibility
  • villager trade viewing
  • loot table inspection

🛠 Utility

  • Highlight
    Adds visual highlighting for improved UI readability.

  • Library Ferret (NeoForge)
    Helps detect missing or outdated mod libraries.

  • Better Villages (NeoForge)
    Enhances village generation and structure variety.


❌ Removed Mods

This update removes a large number of structure and library mods that caused redundancy, compatibility issues, or excessive world generation.


🏗 Removed Structure Mods

The entire YUNG's structures ecosystem was removed:

  • YUNG's API
  • YUNG's Better Caves
  • YUNG's Better Desert Temples
  • YUNG's Better Dungeons
  • YUNG's Better End Island
  • YUNG's Better Jungle Temples
  • YUNG's Better Mineshafts
  • YUNG's Better Nether Fortresses
  • YUNG's Better Ocean Monuments
  • YUNG's Better Strongholds
  • YUNG's Better Witch Huts
  • YUNG's Bridges
  • YUNG's Cave Biomes
  • YUNG's Extras
  • Yung Structures Addon for Loot Integrations

Additional structure mods removed:

  • Villages & Pillages
  • Structure Control
  • Structure Essentials
  • WF's Cave Overhaul

⚙ Gameplay Mods Removed

  • Illager Invasion
  • Psi
  • Tempad
  • MmmMmmMmmMmm (Target Dummy)

⚙ Create Addons Removed

  • Create Goggles
  • Create Mechanical Spawner
  • Create: Structures Arise

⚡ Performance Mods Removed

  • FastFurnace
  • FastWorkbench

📚 Libraries Removed

Several unused or redundant libraries were removed to reduce modpack complexity:

  • Titanium
  • CrumbsLib
  • Lionfish API
  • Mechanicals Lib
  • Tesseract API
  • TxniLib
  • Bagus Lib
  • Better Library
  • Gemini Live Library
  • Gabou's Libs
  • WunderLib
  • WorldWeaver
  • Voltaic API

Miscellaneous Removed Mods

  • BetterEnd
  • Haunted Harvest
  • Skeleton AI Fix
  • Random Enchant Fix
  • Cobweb
  • Perception
  • Hats (Classic)
  • Extended Terminal
  • Armor Trim Item Fix

📊 Statistics

Version Mods
1.1.1 521
1.2.0 468

Net change

  • ➕ 11 mods added
  • ❌ 64 mods removed

🎯 Goals of This Update

  • Improve modpack stability
  • Reduce library bloat
  • Simplify structure generation
  • Expand EMI recipe integrations
  • Improve network reliability

✅ Recommended for both singleplayer and servers.