Cora World M.C.A Reborn

This is my modpack for my server: Cora World M.C.A Reborn! You may use this modpack in singleplayer but was mostly made for my modded server since there's "optional" mods as well as some performance mods included! Also please the desc!!!

File Details

Cora World M.C.A Reborn: Server Edition V-1.0.11

  • R
  • Nov 2, 2023
  • 1.90 MB
  • 33
  • 1.20.1
  • Forge

File Name

Cora World M.C.A Reborn; Server Edition-1.0.11.zip

Supported Versions

  • 1.20.1

Release Version 1.0.11

 

Updated:

 

[Let's Do] API
[Let's Do] Vinery
Curios API
Majrusz's Accessories
MCA Reborn

 

Notes:

It's time yet again for another update with mostly just mod updates that fixes bugs and crashes, especially for one of the main themed mods with it's bug fix update (MCA Reborn)!
 
Btw I might start removing some mods because on Cora World Twilight Forest: 1.20.1 I had encountered three of the same crashes from an internal error within the java runtime environment which I don't exactly know if it's one of the mods that was causing the errors or it's just that I was playing with one too many mods than my machine as well as the game and java can handle...
So I'm going to stop playing that world and probably going to delete it...
 
Which I'll just start a 1.16.5 gun world with Timeless and Classics: Reforged gun mod as the main theme of my next world instead.
BUT MCA Reborn won't be there as of it's 1.16.5 version since all that I'll primarily be focused on is making the guns and ammo and shooting up any hostile mob that gets in my way!
Which I've been thinking about playing with TAC:R once again and maybe try The Twilight Forest again but in 1.16.5.
 
Even though it's 1.16.5 counterpart won't have the fixes, optimizations and anything else that the mod developers of TTF (The Twilight Forest) has done with the mod in 1.20.x.
Even though TTF is still STILL incomplete after all of these years which at this point I'll just consider TTF to be finished as of adding in any new content such as the final boss with the minibosses that were supposed to be included in The Final Castle.
BUT I don't really care if TTF would ever be completed since it's still a pretty fun mod to play and has plenty to do before making it to The Final Castle which hardly has anything there.
Since it's not about the destination but the journey along the way that truly matters. Which I'll have fun shooting up TTF as well as the bosses from TTF with the guns from TAC:R.
 
But with that being said I'm not gong to overload myself with as many mods as this modpack has (96 mods currently which that's nearly 100 mods already included!), instead it's going to be about half of that which is like 53 or so mods?
Especially with how bad 1.16.5's performance may be I definitely will have to keep the mods to a minimum to avoid the "out of memory" error or the error that I had encountered on CWTTF: 1.20.1 (Cora World The Twilight Forest: 1.20.1)...

 

To view the previous updates (such as V-1.0.10b) then please go check them out!