CocoCraftPack2

Are you nutty enough to take on this adventure in the CocoCraftPack 2?

File Details

CocoCraftPack2-2.2.1

  • R
  • Mar 9, 2018
  • 159.70 KB
  • 53
  • 1.12.2

File Name

CocoCraftPack2-2.2.1.zip

Supported Versions

  • 1.12.2

CocoCraftPack2 2.2.1

 

 

Additions

-Minecarts can be smelted into 5 iron ingots
-cauldrons can be smelted into 7 iron ingots
-Dead bush + bonemeal can be crafted into grass (plant)
-Jukebox can be smelted into one diamond
-Flower pots can be smelted into three bricks
-two grass plants can be crafted into one double tall grass
-two ferns plants can be crafted into one double tall fern
-Added two banner designs, that would not normally be able to make in survival (Rainbow bricks and pumpkin)
-Added biblioCraft
-Added MagmaMonsters
-Added Gravestone Mod
-Heatscar Spiders from natura now spawn
-Clouds from natura now spawn

Changes

-Chance cube pendants can be used 128 times instead of 64
-Villages are slightly rarer
-roguelike dungeons spawning lowered
-Battle Towers spawning lowered
-tiny coal recipe is changed requires 2 coal and output is 16

 

mod updates

- Actually additions
- biomes o plenty
- botania
- chisel
- chisel and bits
- Crafttweaker
- Forestry
- Inventory pets
- JEI
- McJtyLib
- MTLib
- Pams harvestcraft
- The Twilight Forest
- Tinkers Construct
- ValkyrieLib

*updated forge*

 

Removed

-Unneeded config files

 

Fixed bugs

-Tiny coal can't be crafted
-Iron golems don't spawn in villages
-Rails point west instead of north when placed
-Opening a backpack above build limit kicks the player out of the world and won't let the player play single/multiplayer until re-logged
-Boat recipe gets given when standing in lava if not unlocked before
-wooden, stone and diamond tools with lost durability cannot be smelted/crafted into respective materials
-Foods not giving the correct amount of hunger points once eaten
-certain inventory pets are able to be crafted