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Cobblemon Dawn LITE

Oops did I say lite? Yes! You can run this at 4-6 gb ram allocated minimum and to me thats light.

File Details

Cobblemon Dawn lite Beta-1.1.2(bug fixes, compat and partial morph forms inherit alliance forms.).zip

  • R
  • Jan 28, 2025
  • 463.28 MB
  • 47
  • 1.20.1
  • Forge

File Name

Cobblemon Dawn lite Beta-1.1.2(bug fixes, compat and partial morph forms inherit alliance forms.).zip

Supported Versions

  • 1.20.1

release unfinished morph forms. Note 4 alliances will not have forms right away, however the patches that were made are more important. Not all forms have powers, got distracted from datapack. -Enhanced combat

-added cool things

-removed datapack driven items and replaced with mods that are identical, reducing ram usage and increasing performance,

-reduced more conflics, polymorph issues resolved,

-found working throwing weapons mod for large modpack, added parry, block, better duel weild exetera

-removed nerb to allow custom recipes via recipe books to work

-altered ui screens for compat

-improved loading

-config changes

-removed version check

-Removed forge window early

-reduced conflicts

-added jvm arguements

-corrected extreamly high spawn rates

-updated mods

-removed simple clouds due to lack of updates and incompatabilities added to list of mods to keep an eye on, improving fps non idle up to 45-65 on my low end pc

-partial release unfinished Morph form abilities (this may take some time) via woodwalker unlocked via quest line, with custom data pack to enable a larger range of abilities to morphed forms (warning if I can take away mob forms from more player models but leave the edit player function I will)

-Altered biome and entity configs

-Aditional support to Ars neveau, reduce lag caused by ticking entity due to pehkui attempting to change size.

-Increase performance