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Chivalry and Wizardry [Forge 1.16.5]

A medieval modpack where warriors and wizards alike can thrive

File Details

Beta 0.4

  • B
  • Nov 22, 2022
  • 10.92 MB
  • 81
  • 1.16.5

File Name

Chivalry-Wizardry Beta 0.4.zip

Supported Versions

  • 1.16.5

Beta 0.4:
this is yet another update that mainly focuses on balancing the origins to make them more fun to play, while also adding a new one, the Draconian Knight.

 

Origins:
-Added the Draconian Knight, a new Origin with the capability of switching between an "offensive" and "defensive" stance.
-Airbender: reduced knockback horizontal from -1,8 to -0,2 on the Z axis, Y is 0,8 from 0,6; velocity is Set.
-Cleric: changed the Magic Barrier effect to also include indirectMagic, that way instant damage potions are also dampened by it. Changed regen ticks to 20000 to avoid blinking. Reduced total health from 8 to 7 hearts.
-Cryomancer: changed Frost Walk to simply make you walk on water to avoid bugs or accidental block destruction. Made it so Ice Barrier can not be activated while sneaking, that way mods like Supplementaries can have sticks be used for building without creating accidental walls. Ice focus added.
-Dwarf: changed the step height and jump height to make their movement less atrocious. Changed night vision ticks to 20000 to avoid blinking. Night vision particles no longer show. Height has been put back to 0.75, but the hitbox has remained at 0.65 to allow the Dwarf to still go through tunnels. Added Berserkergang as an active ability.
-Goblin: Food frenzy has been changed from Exhaust to Modify Exhaustion with a multiplier of 0,04. Poison tip now works universally since the Musket mod condition has been removed. Reduced knocback from -2,5 to -1,8 and conditioned it with local_horizontal_normalized. Reduced loot goblin rates for gold, emeralds and diamonds to 0.06, 0.08 and 0.005 respectively, added 5% chance for 1 Lapis to be given.
-Pyromancer: can now regenerate on magma blocks. Fire focus added. Fireball cooldown reduced from 10 seconds to 5, speed reduced from 1,3 to 1,1.
-Terraformer: reduced the cooldown for Seismic sinking from 15 to 10 seconds.
-Warrior: Magical Torment now also includes indirectMagic, so splash potions of damage are more dangerous, removed Musket mod condition to make the melee buff work for other modpacks.

 

Updated the following mods:
-Aquaculture 2
-Ars Nouveau
-Botania
-Champions
-Drippy Loading Screen
-FancyMenu
-FerriteCore
-GeckoLib
-Human Companions
-Jei
-Konkrete
-L_Ender's Cataclysm
-Mowzies' Mobs
-Nameless Trinkets
-Pehkui
-Polymorph
-Relics
-Simple Discord RPC
-Starter Kit
-Traveler's Backpack
-Xaero's Minimap+Worldmap