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A challenging early-game with technology/magic mods to play with later.

Description

No longer maintained, but should be in a working state.


A collection of mods designed to introduce a difficult early-game with:

  • Temperature (affecting body and crops)
  • Thirst
  • Starting health of three (3) hearts
  • Absolute darkness with Grues
  • Diminishing nourishment
  • Diablo-esque hostile mobs

Once players are settled down, they can then choose to pursue down a few different technology- or magic-based mods, go exploring for the many rogue- and Doom-like dungeons, or create magnificent creations with bits!


In a server environment, the following mods should be removed as they are client-side only (and fail to disable themselves in a server environment):

  • Shield Hider
  • Shoulder Surfing
  • Sound Filters

Block Drops WILL slow down the initialisation of Minecraft, due to the massive calculations it does. If you don't mind not getting block drop information in JEI, then you can disable/remove it to speed up Minecraft starting up.


The following .jars are downloaded as a part of other mods, but are not on CurseForge:

  • ic2/EJML-core-0.26.jar (IndustrialCraft2)
  • mp3spi-1.9.5-1.jar (Charset)
  • vorbisspi-1.0.3-1.jar (Charset)