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Cave's Depths

Rogue Like Pack with new combat yet an old feel

File Details

Cave's Depths - Revamp- 0.0.3 Fix and Balances

  • B
  • May 28, 2024
  • 522.44 MB
  • 47
  • 1.20.1
  • Forge

File Name

Cave's Depths - Revamp-0.0.3.zip

Supported Versions

  • 1.20.1

Mods Updated

  • Mini-boss Boss Bars
  • Open Loader
  • Choup's Drakvyrn Mod
  • Sound Physics Remastered
  • Entity Culling Fabric/Forge
  • Epic Samurai's - Forge
  • L2 Hostility
  • Packet Fixer
  • DimensionalDoors
  • Fast Leaf Decay
  • CraftTweaker

 

Updated Cores

  • Moonlight Lib
  • Curios API (Forge/NeoForge)
  • Puzzles Lib [Forge & Fabric]

 

 

Not Updating Mods

  • EnhancedVisuals

 

Removed Mods

  • [FORGE] Epic Fight Integration
  • Eldritch End
  • Sinytra Connector
  • Connector Extras
  • Forgified Fabric API
  • JCPlugin
  • Responsive Shields
  • KeepCuriosInventory
  • Dusk[Forge/Fabric]

 

Added Mods

  • Uncanney Valley
  • nbt autocomplete
  • Enchantment Descriptions
  • equipment compare
  • world play time
  • skyfall meteorites
  • suggetion tweaker
  • born in chaos
  • the outer end

After this update there will be no new mods added to the pack unless requested with a good reason or unless needed

 

 

Changelog

  • Removed [FORGE] Epic Fight Integration do to it not working server side
  • Removed Eldritch End, Sinytra Connector, Connector Extras, and Forgified Fabric API. Eldritch End as it was a fabric mod masking as a forge mod making most of the real forge mods bug or crash, and Sinytra Connector, Connector Extras, Forgified Fabric API as they are the core mods used by fake forge mods
  • Removed JCPlugin as itwas not needed and only used for REI that no longer in pack
  • Removed Responsive Shields as Epic Fight prevented it from doing anything
  • Removed KeepCuriosInventory as the Curios update broke the mod hasn't been updated in awhile
  • Removed Dusk[Forge/Fabric] as the pack is not trying to make the player feel pain and the mod was making night time way to hard, messing with mob caps and making way more mobs then needed spawn
  • Added Uncanney Valley, adds 2 new mobs hicker and Skinnwalker. both rare mobs one very deadly
  • Added born in chaos to add more mobs to the world spawns
  • Added nbt autocomplete and suggetion tweaker for server owners that need to run a quick command making the system smoother
  • Added Enchantment Descriptions so all the new Enchantment are well known meaning less googling
  • Added equipment compare for all the gear you will end up getting
  • Added world play time for single player, so you can tell before load how long you played a world!
  • Added skyfall meteorites a new risk with a big reward
  • Added the outer end to replace Eldritch End as the main end mod
  • Kept EnhancedVisuals downgraded do to mod combat with ColdSweat in latest version being broken
  • Fixed The main Hud currently only moving Iron spells Gui's around
  • Fixed Controls Menu so it will now be forced into 1920x1080 to make the button changes work
  • Fixed trident with own texture and model do to conquest version being broken

 

Known Bugs

  • MrCrayfish's Gun Mod [Unofficial] Will not work in combat mode currently - mod bug
  • Player Meant to Spawn on Beach But sometimes Spawn near or in water - mod bug
  • Randomly Will get Crashed to server in single player while walking around, Still trying to find about what mobs or mod does this - possable mod bug
  • Drowning will still keep going even if you have protection underground or above if you enter water - mod bug
  • using /reload something will crash to server screen
  • SlashBlade items partly working in combat mode, no visable items currently
  • /reload sometimes will break main creation screen and some buttons on the menu, to fix reload resource packs in the resource packs tab - possable mod bug/ resource pack bug
  • DimensionalDoors with shaders will look pure black but still work
  • Disabled Mobs may still spawn -uknown Bug
  • trident will look partly invisable in your hand  - resource pack bug
  • Treasure2 keys will not work with both types of gems
  • Using Spells will spawn a second player for a split second in first person - combat bug

report any more bugs to the Issue tab or in the discord linked on the main page

 

Plans

  • Change over any missing UI to being same as main UI with resource pack 
  • Convert any Blocks that don't fit the Same way with a resource pack
  • fix Treasure2 recipes
  • Possable fix for trident bug
  • Fix Iron Spells and other mods first person bug
  • Try to fix Slash Blade sword fully
  • Temp mod Tweaks
  • Possable Spawn Tweaks to fix known bug
    Feel free to give your ideas in Issue tab or in the discord linked on the main page