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Cave Dwelling

A lightweight modpack built around the Cave Dweller with my vision of what the perfect Cave Dweller experience should be.

File Details

Cave Dwelling Modpack-1.1.0.zip

  • R
  • Sep 13, 2025
  • 6.64 MB
  • 16
  • 1.20.1
  • Forge

File Name

Cave Dwelling Modpack-1.1.0.zip

Supported Versions

  • 1.20.1

Summary: 
The modpack is more immersive now (notably no F3), also food is rebalanced. Raw food can poison you now, new stack limits to the majority of food and new health restoration value +extra

Gameplay/Content Changes:
• Copper tools use copper for repair now 
• Electrum pickaxe got a buff (21 -> 23 speed)
• Golden pickaxe also got a buff (16 speed)
• Magma cream is obtainable now (for no reason)
• Buffed Depth Gauge and Magnetic Compass
• Zombies drop Rotten Flesh once again
• Bats drop Phantom Membranes now
• Removed vanilla Lodestone recipe
• Rebalanced hunger points of food
• Tweaked stack limit for all food
• Removed Sus Stew
• Beetroot Soup now needs only 3 beetroots
• Rabbit Stew recipe requires uncooked ingredients now
• Mushroom Stew requires 3 mushrooms instead of 2
• Golden foods (Golden Carrots, Golden Lichen) now require gold ingots
• Removed coordinates display in F3

Technical Changes:
• Updated some mods
• Reconfigured EMI mod
• Cleaned up and reorganised EMI index
• Removed useless categories in EMI
• Removed some useless blocks
• Hid unneeded recipes
• Copper tools now appear in the correct order in EMI index
• Many UI changes