File Details
Castles and Dragons V2.7
- B
- Aug 11, 2023
- 37.91 MB
- 70
- 1.16.5
- Forge
File Name
Castles Dragons-2.7.zip
Supported Versions
- 1.16.5
Changelog for 2.7
Mods Removed
First Aid
General Changes
Max health for mobs 30-40 (for a zombie, that means its now 800 health instead of 600)
Max damage for all mobs increased from 40-60
Dreadsteel armor toughness increased from 10-12
Dreadsteel chestplate armor increased from 17-19
Dreadsteel helmet armor increased from 12-14
Dreadsteel leggings armor increased 14-16
Dreadsteel boots armor increased 10-13
General Origin Changes
- After killing the ender dragon every origin (besides Rogue who receives 125) revives 75 extra bow damage.
- After killing the ender dragon every origin now does 50% more damage
- After killing the ender dragon every origin gets an extra 500 hearts.
Developer Note: these changes were made due to the removal of First Aid, allowing me to tinker with the difficulty of the endgame. Right now the end game is harder if you are not stacked with skill cloaks or good food. In the end game, most mobs won’t damage you besides like dragons but with max healing you'll be good. but the three final bosses are changed to deal massive damage, Asmodeus now is a lot harder due to him doing over 120+ damage per projectile which on max difficulty makes fighting him very hard.
Origin Changes
Peace Keeper
- primary ability now gives regeneration 3 to all Allies and yourself for 4 seconds. Instead of a huge regenerative burst

