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Castles & Dragons

A adventure based modpack with a leveling system to use xp wisely.

File Details

Origins for 2.6.9

  • B
  • Jul 27, 2023
  • 151.25 KB
  • 18
  • 1.16.5
  • Forge

File Name

origins for 2.6.9.zip

Supported Versions

  • 1.16.5

2.6.9

Anniversary / Origin Update

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Owner Note: This update is being released before I go on vacation, but it is close enough to the one-year anniversary of when I first uploaded C&D to curseforge. Of course, I worked on it long before that, but this is when it was released and playable. I put a ton of work into this update and tried to get it out as early as possible. C & D means a lot to me so thanks for playing and showing your support! ♥

 

-CaptainTyler

 

Mods Added

 

  • Modern Fix

 

  • Armor Toughness Bar

 

  • LazyDataFixerUpper

 

Origin Changes

 

  • Now every origin boasts a delightful array of particles and captivating sound effects, meticulously designed to provide seamless visual and auditory cues, ensuring absolute clarity whenever abilities are used.

 

New Origin

 

Nature’s Nurturer (Support Class)

 

  1. Primary | Apply Regeneration 3 and Immunization (Removes and grants immunity to poison, hunger, weakness, nausea, and paralysis.) for 10 seconds. 14 second cooldown

 

  1. Secondary | Throw 4 splash potions of regeneration 3 in the direction you're looking at, lasting for 9 seconds. 7-second cooldown.

 

  1. Tertiary | Inflict Decay and Penetration on enemies (reduces healing rate and weakens armor on an enemy) for 10 seconds while also giving all allies cleansed (Removes and grants immunity to wither, bad luck, fear, and insomnia.) 13-second cooldown

 

  1. Passives
  • Getting hit grants rejuvenation (increases healing rate)
  • Being submerged grants Regeneration and Rejuvenation

 

  1. Negative
  • Agility passive buffed to give step height, increased speed, and immunity to slowness.



Rogue

 

  • Backleap now propels back further and gives regeneration 2 instead of 1

 

Brawler

 

  • Primary ability now gives fall resistance instead of weakness

Necromancer

 

  • Permanent leech status effect removed, now if you kill a mob you get leech status effect for 4 seconds

 

Peacekeeper

 

  • Bonus Health Shot now gives regeneration 6 allowing you to fill all extra 20 hearts with time to spare




Elemental Warrior, Titan, Dwarf, and Fisherman are being removed due to the changing nature of Castles and Dragons. It may be decided among the team at C&D along with player feedback on whether or not they will be added back to the modpack.

 

Sorry for those who liked these origins.