File Details
Capitalia: Reminted v0.2
- B
- Sep 1, 2025
- 540.29 KB
- 55
- 1.20.1
- Forge
File Name
Capitalia-Reminted-Beta-0.2.zip
Supported Versions
- 1.20.1
Main changes
Increased the amount of time tips stay on-screen
Updated the in-game title to reflect the grammatical change
Changed the amount of starting money to $25 so that a line from a quest's description is now accurate
Updated Stoneborn - Modded Compatibility
Added my Name Fixer resource pack
- Swapped out the existing one for a custom Renamer pack
Imported v1.1 of my Team Abnormals Recipe Fixer data pack
Imported v3.0.3 of Extra Data Models
Changed the structure design of the Advanced Alloyer, Advanced Laboratory, and Shredder
Added an alternate recipe for the Machine Core
Changed the recipe for Circuitry
Research improvements
- Added a few more accepted items to the Writing Desk
- Basic Research now has a 25% chance to give an extra (was 50%)
- Advanced Research now has a 50% chance to give an extra (was 25%)
- Tweaked the Broken Stone Data Chunk recipe to use a new
adhesivetag and output 2 chunks with a 50% chance of getting 2 more (was 4 chunks) - Added several new research recipes (mainly for points, but also a few for the various data discs)
- Bronze Data Plates and Atomic Data Models now only require 1 of the previous data type to enforce consistentcy across all tiers
- Changed the crafting reagent for the Atomic Data Model since Mekanism was removed (also increased its sell value to match)
- Renamed the
basic_fueltag toresearch_fuel(updated the nuggets and blocks one as well, and added more items to all of them) - Renamed the
researchable/organictag toresearchable/biomassand greatly expanded upon the list - Fixed some research recipes using the wrong item/RF amounts
Bugfixes
Fixed Redstone Aresenal not being staged
Fixed Project Red's axes not working with Falling Trees
Fixed the Cobblestone and Planks challenges not using tags
Fixed the Prestiege Pittance crafting into Chits instead of Scrip
Fixed the Advanced Technology Sale Permission permit not being localized
Fixed status effects being on the right side of the inventory instead of the left
Fixed a softlock caused by Vents not being properly staged
Balance changes
Reduced the durabiilty of Rose Gold equipment
Reduced the durabiilty of Project Red's equipment
Slightly buffed the droprates of Sheep and Pig leather variants
Enabled the Copper Upgrade and Iron Downgrade from Functional Storage
Bounty changes
Changed some backend stuff for bounty rewards to make things easier to manage
Economy changes
Emeralds are now buyable
Golden Foods are now sellable
Changed Coal to Charcoal and increased the price to 3 (was 2.50)
Increased the sell price of prestige and loyalty points to better match teir intended values
Increased the sell price of Copper, Bronze, and Constantan
Reduced the price of Cobblestone, Sand, and Paper
Recipe changes
Task Screens now use a Hopper instead of a Book in the middle
Biome Makeover's peat can now be smelted into Forestry's peat
Tweaked the list of stones that can be smelted into Smooth Stone
Converting Loyalty Points to Presitge Chits now requires 100 (was 250)
Added recipes to make Crafting Tables, Chests, and Barrels from woods without variants
Standardized Peat recipes from all 3 mods that add it
Changed the pulverizer recipe for seashells to use the new shells tag
Added a new rocks/end tag, replacing the Rock Crusher's recipe for End Stone
Swapped 1 Fluix for 1 Charged Certus Quartz in the Energy Acceptor upgrade recipe
The Advanced Alloyer recipe for Bronze now requires 4 Coal Nuggets (was 1 Coal)
The Basic Alloyer recipe for Bronze now requires 1 Coal (was 2)
Added a recipe to upgrade Forestry's Engines into a Stirling Dynamo
Quest changes
Made all detour quests optional
Fixed the company name missing in the intro quests
Destaged Iron Nuggets since they're a quest reward
Challenges now reward coin tiers corresponding to their internal difficulty
- Also added 2 new challenges
Added quests for Quick Quarry
Renamed the LaserIO quest "Thinking With Lasers"
Moved Basic Powergen to the bronze age and changed the unlock requirement
Made Backpack'd III use an OR filter of the other backpacks (excludes bee and tree one)
- Increased loyalty reward to 3
- Swapped its name with #2 (mining) and changed its location.
Misc changes
Updated all of my REI groups
Updated a few bounty objectives with some stuff I'd missed
Moved Moss Blocks and Carpets to the Forester's Backpack
Changed Salt and Sulfur Dusts to be dye ingredients instead of having the tag
Changed the block requirements for the Advanced Alloyer and Advanced Laboratory
Renamed the oily_item tag to biomass/oily (and added a recipe uses it to make glue)
Added slot count tooltips to Pretty Pipes' filter modules
Added a recycling tooltip to the Writing Desk and Soiled Tome
Disabled sorting buttons on non-inventory UIs
- This was done to prevent weird rendering bugs. You can re-enable it in InvTweaks Refoxed's config if you want to.
Mod changes
Additions
Copper Equipment
Rose Gold Equipment
Dis-Enchanting Table
Durability Tooltip
Fuel Goes Here
Polymorphic Energistics
Quick Quarry
FTB Ranks
FTB Chunks
FTB Chunks - Modded Support
Removals
FTB Essentials
Updates
AdminShop Overhauled
Applied Energistics 2
Balm
Building Gadgets
Crafting Tweaks
Cucumber Library
Default Options
Durability Tooltip
Entity Culling
Extended Crafting
FTB Library
FTB Quests
FancyMenu
Forestry: Community Edition
Fusion
GeckoLib
GuideME
Inventory Tweaks - ReFoxed
Jade
LaserIO Unofficial Extended Life
Masterful Machinery
ModernFix
Oh The Biomes We've Gone
Project Red (all modules)
Puzzles Lib
Snow Under Trees

