File Details
Capitalia: Inward Expansion v1.1
- R
- Oct 15, 2023
- 749.11 KB
- 30
- 1.19.2
- Forge
File Name
Capitalia-Inward-Expansion-1.1.zip
Supported Versions
- 1.19.2
v1.1 Changelog:
Main changes:
Create's Zinc Ore now needs a Stone Pickaxe instead of an Iron one to mine, fixing a softlock issue where you couldn't get to the Brass Age unless you found the much rarer Zinc from Bluepower
Bluepower's Gems, Silver, and Tungsten now require an Iron Pickaxe to mine
Enlightend's Ores now require a Diamond pickaxe to mine
Renamed the "Base" of Project Expansion to "Foundation"
Fixed Powah's config not loading into the game
Made a starting inventory (meant to do that in 1.0 lol)
Hid the Fluid Buyer and staged the Fluid Seller
Staged EnderStorage behind the Industrial Age
- Added quests for it
All Prestige rewards are now Team Rewards
Made Extended Crafting's auto tables cheaper
Moved the Foundation to the Elite Crafting Table and made it cheaper
All Project Expansion quests (to craft a main part) now give Prestige
- Each one now require the crafting station to be crafted before the quest unlocks
- Buffed reward from finishing the pack to 5 (was 2)
- Tweaked the contents of the "Eternal Reward"
- Fixed the XP reward not giving levels when it should've
Replaced Scrap system with my standard one (from Quintessence and Vanilla++)
- For those who don't know, you get 1 Small Scrap per ingot of the recycled item (e.g. a Bucket would give you 3 Small Iron Scrap), 3 of which can be combined into a Scrap that you can blast into the corresponding Ingot
- Reduced the blasting time of each Scrap to 5 seconds
- This basically nerfs the amount of metal you can get from recycling random worldgen objects, but it's a lot more balanced and easier to work with internally
Quest changes:
Revised the dependencies of Project Expansion quests to require the corresponding crafting station's quest to be completed
All Bluepower quests are now optional
"Selling" is now optional
"Defensive Measures" now accepts Stone and Iron Swords
"Heated Opportunities" now requires you to enter the Nether rather than finding Obsidian and Flint & Steel
Reduced the reward for completing "Birthday Gift"
Buffed the reward for Industrial, Information, and Atomic Mastery
"Counterfeit Credits" is no longer optional. You must comply with galactic law.
Fixed some typos
Bugfixes:
Added the drawer tag to drawers from Functional Storage Extra
- This lets you use them for the quest, and maybe other stuff in the future
Fixed Redstone Lamps giving Glowstone instead of Dust when recycled
Finally fully fixed the Crossbow recycling recipes not giving the proper amount of outputs (as dictated by my arbitrary system)
Removed the default recipe for DISK Housing (intended in 1.0, but I missed it)
Balance changes:
Rose Gold armour now has slightly more durability and gives 1 Toughness
Money Mending now uses Gold coins (was Iron)
Removed the buffed recipe for ropes to ensure the recycling is balanced
Increased the durability of Long Fall Boots to 512 (meant to do that in v1.0 lol)
Increased the durability of the Forgotten Hat to 64
Reduced the amount of Powdered Obsidian per Support Scaffold to 10 (was 50)
Reduced the chance to get an extra XP nugget from Raw Tungsten to 50% (was 75% for 2 nuggets)
Doubled the range of Elevators (now 32)
- You might need to manually copy the new config from the defaultconfigs folder into your world's serverconfig folder
Disabled Packing Tape's paper usage
- Increased its durability to 12 (was 8)
- You might need to manually copy the new config from the defaultconfigs folder into your world's serverconfig folder
Economy changes:
Buckets are now buyable (250 each)
Buying Raw Iron now costs 100 (was 50)
Added Corundum to the shop (can't believe I forgot it lol)
Biodiesel now sells for $2,000 per bucket (was 1,000)
Ethanol now sells for $1,000 per bucket
- Now sells the fluid instead of buckets
Ooze now sells the fluid instead of buckets
Fire Charges can now be sold for 50 each
Changed the prices of the following items:
- Corundum: 25 (was 100)
- Charged Certus Quartz: 115 (was 250)
- Dimensional Shard: 75 (was 5,000)
- Infused Teslatite: 250 (was 150)
- Rabbit's Foot: 30
- Sponge: 250
- Purple Alloy Ingot: 100 (was 200)
- Plasma: 5,000
- Unbreakability Seal: 20,000
- Shulker Shell: 500
- Necronium: 125 (was 200)
- Goop: 250
- Adamantite and Starsteel: 2,500
Recipe changes:
Added recycling recipes for the following:
- Candles
- Banners
- Cauldron
- Minecart with Chest (can't believe i forgot cauldrons & this in 1.0 lmao)
- Cut Copper (and its Slab) and all of their oxidization stages
- Redstone Repeater
- Glazed Terracotta
- Fishing Rod
- Forgotten Hat
Replaced the Netherite Supports in the Supports recipe with Sturdy Sheets
The Shaft and Drill Head now require Latex to craft
Tungsten Carbide can now be made in a Mixer
Changed the Experience Obelisk recipe (as intended in 1.0)
Tweaked the recipe for the Advanced and Ultimate tables
Added smelting recipes for Crushed Raw Silver
Spore Blossoms can now be compacted into 1,000 mB of Plant Oil
Anything with the small_flowers tag can now be compacted into 50 mB of Plant Oil
Anything with the tall_flowers tag can now be compacted into 100 mB of Plant Oil
Sunflowers now give 500 mB of Plant Oil (was 200)
Phantom Membranes can now be compacted into Biodiesel
Bedrolls now use the leather tag instead of binding
Mud can now be milled into Mushrooms and Sticks
Dirt can now be milled into various Seeds (with each one getting progressively rarer)
Buffed parchment recipes
- Sawdust one now gives 3 per craft
- Quicklime one now gives 6 per craft and requires 3 of each item (was 4 quicklime and 2 fibers) and 1 Glue
Fixed the Trading Core's alternate recipe using a Copper Coin instead of Iron
- Changed the Coin Stacks to normal Coins
Buffed the Dust gained from recycling Minecart with TNT to 4 and Charcoal to 5 (both were before2)
- Reduced Charcoal chance to 25%
Copper Wallets no longer require a Create Deco coin
Changed the Ender Dust in the Information Pad recipe to Infused Teslatite Dust
Removed Glowstone Dust from the Dust Crushing output
- Now gives Certus Quartz Dust 13% of the time (was 1%)
The Suspicious Substance recipe for Glue no longer requires Paper
Added new recipes for Glue that use Latex, Wheat Flour, and Cinder Flour
Sticky Pistons can now be made with Glue
Moved Book recycling to the Millstone
Moved Rope, Wool, and Carpet recycling to the Mechanical Saw
Heart of Diamond can now be crushed into Diamonds or sold
Nether Fungus Stew now uses either Fungus
Added a recipe to convert Mangrove Roots into Sticks
Added a recipe to craft Anvils with Tungsten
Blackstone can now be crushed into Cobblestone
Crushing Deepslate only gives Gravel half the time
Misc changes:
Properly staged Bluepower's tools
Staged all Project Expansion parts
Staged the Blast Furnace
Staged Functional Storage's upgrades
Staged Netherite gear
De-staged Magnetite
De-staged Create's Zinc Ingots
De-staged all Horse Armour
De-staged Iron Blocks, Ingots, Nuggets, and Bars
- Also de-staged Chains
Removed the netherite_scrap tag
Added the Hazmat Suit tag to Abyssal Armour
Added the Freeze Immune tag to Cladded Boots, Diving Boots, Three-Bolt Boots, and Abyssal Boots
Increased the rarity of the Prestige Scrip and Chit to Legendary and Epic respectively
Fixed JourneyMap not loading the proper preset
Blaze Lanterns can now be used as a heat source
Disabled Honeyed Apples from Additional Additions
- Create adds them already
Unbreakability Seals now have Capital rarity
Plasma now has Legendary rarity
Plasma Chunks now have Epic rarity
Plasmatic Sculk now has Mythical rarity
Life Fruit now has Mythical rarity
Sweet Berries, Potatoes, Apples, Green Apples, and Enlightend's plants now have the fibrous_foiliage tag
Enlightend's plants now have the forge:fermentable tag
More Fish can now be used to make Fish Fillets
Mod changes:
Added Cave Dweller Reimagined
Added Cave Spelunking
- This fixes the dumb oregen changes made in 1.18
Added Difficult Caves
Added Hostile Neural Networks
Added Intelligence: Quarry
Added Nature's Compass
Added Solar Flux Reborn
- Only the first couple tiers can be used as early-game RF generation. The rest are disabled.
Replaced Rubidium with Embeddium
Replaced InitialInventory with Custom Starter Gear
Updated AE2 QoL Recipes
Updated ChoiceTheorem's Overhauled Village
Updated Cupboard
Updated ModernFix
Updated Quark
Updated Repurposed Structures
Updated Saturn