File Details
calamycraft-0.9.9.6-crash-fix
- B
- Jun 17, 2026
- 219.55 MB
- 638
- 1.20.1
- Forge
File Name
Calamycraft-0.9.9.6 - crash fix.zip
Supported Versions
- 1.20.1
Calamycraft 0.9.9.6
17/06/2026
Older worlds will definitely not work.
0.9.9.6 - crash fix
> Fixed a crash caused by cataclysm items
NOTABLE
> Added 3 new bosses: Chesed, Makuth, Geburah from Qliphoth Awakening
> Added 2 new item: Astral Bar, Warbound Alloy
> Replaced Fragment of the Earth by a new item "Gaianite Sample"
> Replaced the "Evil Hunt" quest with a new boss "The Obliterator" from Legendary Monsters
> Added custom staff of each magic schools for each chapter (including summoning class)
> Added a few armors specialized in magic schools for each chapter
> Added a few armors that serve as alternative to the main ones for each chapter
> Removed the locate system and recovered most of the structures inside the explorer's compass
> Progression items can now be equipped in the curios inventory and provide tiny bonuses instead of becoming completly useless once crafted
> Increased enchantment limit to 5 (was 4)
> Improved the way progression is handled for a smoother experience (especially in multiplayer)
> Picking up a boss bag now updates progression in case killing detection fails
> Replaced Inert Shard by Abyss Gazer
> Ice Maze structures and Chthonian Dungeons chests can be freely opened again (their content are still stage controlled)
> Brought back Containment Tablet from Ars Nouveau, blacklisted all bosses
> Replaced Corpse Warlock with Chesed, Corpse Warlock becomes optional
> Replaced Luxtructosaurus with Malkuth, Luxtructosaurus becomes optional
> Dying Sun now requires to defeat the Dune Sentinel instead of Ah Puch
> Coins do not burn in fire
> Alex's caves are now isolated into dimensions that can be accessed by using craftable items. These caves don't generate in the overworld anymore. This will reduce chunk lags and allow them to load faster.
> Coins dropped from bosses are now stored in their own bags instead
> Swap Chaos Spawner and Ferrous Wroughtnaut in progression, changed Wrath Spirit to be Chaotic Spirit
> Replaced Nameless Guardian with Realmwarden due to mod update
> Turned off XP Module, you now keep your experience but lose 25% of it each death
> Increased durability loss on death 12 -> 15%
> Moved Ender Guardian to replace Nether Gauntlet in progression, Nether Gauntlet becomes optional
> Removed Corpse Warlock Legendary Soul
> Removed special effects to certain weapons handled through datapack, will be reworked later
> Explorer & Nature compasses now consume a bit of xp levels on use
> Trim Materials tags were removed so they no longer show up inside Smithing Template crafting recipes, thus, freeing space and make things much more readable
> Bosses no longer partially heal when a player dies. Instead, they fully heal only if all nearby players die
> Increased aureal amount given by aureal items + added the Arcane Crystal Dust as fuel
CRAFTING RECIPE
> Changed Waystone crafting recipe to be able to use any kind of Ender Pearl even modded ones
> Increased Morpher crafted from Apparatus (1 -> 3)
> Made Fragment of the Earth craftable
> Added Skor Gauntlet
> Added Ender Eye (2nd)
> Changed Dying Sun
> Changed Ice Waker
> Changed Tablet of Challenge
> Changed Headhunter Talisman
> Changed Spear Fortune
> Changed Frail Crest of Nature
> Changed Fireball Sceptre
> Changed Uncommon Ink
> Changed Spawner Chestplate
> Changed Ectoplasm
> Changed Robe
> Changed Advanced Gun Parts (replaced platinum nuggets with titanium nuggets)
> Changed Rogue Eye
> Changed Yata No Kagami
> Changed Abyssal Sacrifice
> Changed Frail & Congruous Crest of Eldritch
> Changed Headhunter Talisman
> Changed Heart of the Cosmos
> Changed Born Rift
> Changed Unstable Rift
> Changed Abyss Armor
> Changed Twilight's Thorn,Caustic Edge, Onyx Storm, Whisper of the Abyssal, Amp Shield, Deahsaw, Emberblade, Forbidden Oathblade
> Changed Berserk Charm
> Changed Astral Breaker
> Changed Infinimeal
> Changed Crescentia
> Changed Tablet of Challenge
> Changed Disaster Sword
> Changed Ravager Sword
> Changed Starlit Factory
> Changed Electronic Scrap
> Changed Explorer's Comapss
> Changed Dragon Skin Spellbook
> Unified crafting recipes that require dragon scales now use Forbidden Arcanus Dragon Scales
> Removed Ray Of Siphoning Scroll from Corpse Warlock and made it craftable
> Removed Aqua Missile Scroll from Captain Cornelia and made it craftable
> Removed Rapid Laser Scroll from Harbinger and made it craftable
> Removed EM-Pulse Scroll from Harbinger and made it craftable
> Removed Cursed Minefield Scroll from Leviathan and made it craftable
> Removed Shadowed Miasma Scroll from Leviathan and made it craftable
LOOT TABLE
> Added Common and Uncommon Ink to many loot tables, making them easier to obtain in the early game
> Increased Chaotic Spirit dropped by Chaos Spawner (3 -> 5)
> Added Legendary Soul to Virtue
> Added Honeycomb to Bee (10%)
> Added Fragment of the Earth to Underground Temple chests and Ancient Bag
> Added Spiteful Soul to Imp, Guard Imp and Demon
> Removed Enigmatic Amulet, Eye for Violence, Fragment of the Earth, Crimson Metal, Nefarious Essence and Potion of Healing from Corpse Warlock
> Moved Beacon Sword from Trial Guardian to Chesed
> Removed Frost Slayer from Frostmaw, now you have 50/50 between Freezing Foil and Winter's Touch
> Moved Void Spellweave Ingot from Ender Guardian to Geburah
> Moved Corrupted Crossbow from Ender Dragon drops to The Obliterator drops
> Added Enderium Shard to Ender Guardian
> Increased Bloody Fragment, Demoniore, Calamite drop rate (15% -> 50%)
> Enderdragon no longer drops any kind of dragon skin or scale, instead, dragon scales from Forbidden Arcanus will be obtained through the bag
> Removed Hearthflame crafting recipe, is now obtained from Malkuth
> Removed Jury Nullifier crafting recipe, is now obtained from Geburah
QUEST
> Added informations on limited enchanting and durability loss in "How to play"
> Improved many descriptions
> Added "Upgrade Orbs" entry to "Iron's Spells"
> Reduced potion prices
> Added enhanced potions to chapter III shop
> Added Tome of Hungering Knowledge to chapter II shop
> Added Cooked Porkshop to shop
> Added Legendary Soul, Growing Soul, Abyss Gazer and Mystic Key to "Sell"
> Increased price for all insanity items that grant curios slot
> Replaced Ichor Bottle with Eternal Stella for the completion quests rewards
> Removed "Suggestion" tab and added weapons and curios to class guides
BALANCING
> Amount of aureal required to craft items has been reduced by 50%
> Changed Void Blossom Legendary Soul effect
> Changed Luxtructosaurus Legendary Soul effect
> Changed Forsaken Legendary Soul effect
> Changed Infernal Dragon Legendary Soul effect
> Robe now provides only basic Spell Power (20% -> 15%)
> Added attributes to Conclusive Blade
> Added attributes to Frost Slayer
> Added raw Arrow Damage bonus to both Headhunter Talisman
> Added Titanium Armor bonus set
> Reduced Chaos Spawner damage multiplier (1.6 -> 1.4)
> Reduced Chaos Spawner health multiplier (2.25 -> 1.9)
> Reduced Ender Dragon health multiplier (2.2 -> 1.6)
> Reduced Frostmaw damage multiplier (1.25 -> 1.1)
> Reduced Culonimbus damage multiplier (1.25 -> 1.15) & health (2.5 -> 2.1)
> Reduced Ferrous Wroughtnaut damage multiplier (1.6 -> 1.1)
> Increased Electrocute spell damage multiplier (1.0 -> 3.0)
> Increased Chain Lightning spell damage multiplier (1.0 -> 1.5)
> Greatly nerfed summonings
> Reduced Arc Of The Heavens projectile damage bonus (200% -> 50%)
> Reduced Beacon Sword attack speed
> Increased Stormlander attack damage + added spell resistance (20%)
> Increased Culonimbus damage cap 40 -> 60
> Increased Nameless Guardian damage cap 20 -> 40
> Increased Blasphemic Rupture damage (+500% projectile damage)
> Nerfed Magic Crest, First tier starts at 5% bonus spell power (instead of 25%) and increases by 5% each tiers(max 25%)
> Removed Portable Quantum
> Removed Black Seal
> buffed damage "guiding bolt" 6 -> 10 (x1.7)
> buffed damage "blaze storm" 4 -> 6 (x1.5)
> buffed damage "fire breath" 3 -> 7 (x2.3)
> buffed damage "flood slash" 10 -> 12 (x1.2)
> buffed damage "devour" 9 -> 10 (x1.1)
> buffed damage "chain lightning" 9 -> 12 (x1.35)
> buffed damage "chain creeper" 16 -> 18 (x1.15)
> buffed damage "starfall" 6 -> 8 (x1.4)
> buffed damage "poisson arrow" 8 -> 10 (x1.3)
> buffed damage "firefly" 3 -> 4 (x1.3)
> buffed damage "arrow volley" 7 -> 8 (x1.2)
> buffed damage "fireball" (x3)
> reduced cooldown "magic arrow" 8s -> 4.5s
> reduced cooldown "blood slash" 10s -> 3s
> reduced cooldown "poisson arrow" 15s -> 4.5s
> Rearanged default rarity for several spells
VISUAL / UI / UX
> Added more informative tooltips
> Changed sprite for "Crimson Metal" and "Biome Crystal"
> Changed name for "Inert Shard" to "Abyss Gazer"
> Changed "Boss Defeated" message appearance
> Added "MOD" button to main menu
> Removed Keep Inventory buttons from the pause menu
> Replaced red outline for invulnerable bosses with red particles
> Cleared JEI UI by hiding pointless items
> Improved chapter transition titles
> Renamed Projectile Damage/Velocity as Ranged Damage/Velocity
> Updated Known Bugs
MODS
> Added MC Dungeon Armor
> Added Qliphoth Awakening
> Added Dimensions of Alex's Caves
> Added Enchanting Infuser
> Added Just Hatch Already!
> Replaced Boss Health Regain with Ash of Sin: Soul Like Boss Battle
> Replaced Combat Roll with Combat Dash (You can air dash now!)
> Removed Call of Yucutan
> Removed Unwrecked Ships
> Removed Dungeons Plus
> Removed Relics & its addons
> Removed Pretty Rain
> Updated Meet Your Fight 1.5.2 -> 1.5.3
> Updated Bosses' Rises 1.0.9.2b -> 2.0.11 -> 2.0.13 -> 2.1.2
> Updated Celestisynth 1.3.3 -> 1.3.4
> Updated Bigger Stacks 1.0.5 -> 2026.02.27
> Updated Chat Heads 0.13.7 -> 0.15.0
> Updated Iron's Rpg Tweaks 2.2.1 -> 2.2.2.1
> Updated EEEAB's Mobs 0.97 -> 0.98
> Updated Dungeon Now Loading 2.11 -> 2.2
> Updated Explorer's Compass 1.3.3 -> 1.4.0
> Updated Fang's Textiles and Trinkets 1.1.2 -> 1.1.3
> Updated FTB Quests 2001.1.13 -> 2001.4.21
> Updated Abyssal Decor 0.9.1 -> 0.10.0
> Updated Majo's Spell 1.1.1 -> 1.2.0
> Updated ImageTitles 1.1.0 -> 1.2.0
> Updated Legendary Monsters 1.9.8 -> 2.0.6
> Updated Mobtimizations 1.0.0 -> 1.0.1
> Updated Nature's Compass 1.11.2 -> 1.12.0
> Updated RPG: Better Elder Guardian 10 -> 11
> Updated Tameable Beasts 7.1 -> 7.1.3
> Updated Mowzie's Cataclysm 1.2.0 -> 1.2.1
> Updated Dynamic RPG Resource Bars to 0.7.1
> Updated GeckoLib 4.8.2 -> 4.8.3
> Updated AttributeFix 21.0.4 -> 21.0.5
> Updated Balm 7.3.31 -> 7.3.38
> Updated Lionfish API to 3.0
> Added and removed some optimization mods to generate the least crashes possible
FIXES
> Fixed conflicting items with the removal of durability
> Fixed Dark Doppleganger that was dropping two bags
> Fixed misplaced HUD effect indicator
> Fixed "Aquaflora" missing recipe
> Fixed "Rogue Eye" missing recipe
> Fixed Dimlite Armor bonus set not granting max mana
> Fixed Warden not dropping Calamite
> Chaos Spawner and Fairkeeper Serpent Caller now directly drop their dedicated bag (finally)
> Did some script cleanings
> Reworked progression sync system

