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Cake's modpack

A magic/tech progression pack

File Details

CakeCraft 0.2

  • B
  • Jun 23, 2021
  • 4.15 MB
  • 66
  • 1.16.5
  • Forge

File Name

CakeCraft-0.2.zip

Supported Versions

  • 1.16.5

Wow, this is a big update folks! Changelogs gonna take a little while to get through, but in essence it's a bunch of new recipes, a few new items, and some funky new textures.

- Osmium now has a high melting point, and cannot be smelted in a standard furnace, instead requiring a blast furnace or arc furnace to yield ingots. So you need some proper heavy machinery to get into mekanism.

- Blood bronze has been implemented, a new material used in blood magic and vampirism

- New recipes for bronze so that you don't need to become an engineer to get the stuff

- Recipes for vampirism items including altar pillars, blood bottles and sieves, and more

- Removed JAOPCA and the lost cities mod (or was that the previous update?)
- A few more client-side mods like WAILA harvestability

- Added FTB quests, no questing implemented as of yet

- Polonium, plutonium and blood bronze blocks now have a hardness and should be mined with a pickaxe. Can't figure out how to make it that they only drop with a pickaxe yet, but we're working on it

- Made a couple of astral sorcery things use arcane gold instead of regular gold

- Custom textures for the main menu, mekanism and immersive engineering (courtesy of the updated engineering pack) are all now included by default, instead of as a resource pack

- Custom panorama for the background also exists

- Mod updates, most notably immersive petroleum.