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Tech mods in a none tech world, lets Bodgit....

Description

 

Logo            Version 2.5A

 

 

Bodgit n Bodgit is now up to version 2.5a

 

Updated at last

 Found a little time to do a quick update, resources are now loading so the title screens etc should be fine, and updated forge along with most of the mods.

 

Still a tech based pack, but we have added and removed some mods to keep with the flow,

and to resolve some problems with tech not working.

 

Please see the list below for the current mods in the pack, we will always update the changelog with what we do to the pack, we aim to keep it running smooth and error free, sometimes this means a mod isn't updated or replaced with another mod that does the same, but integrates better with what the base pack does.

 

We are always looking to publish any changes to the pack on a Friday, with the updated pack available on Saturday, sometimes we may be a day or two late while we work out any kinks, we would rather the pack be delayed than you have to keep updating every few hours/days.

If there is anything added, we will let you know.

 

Also, if there is anything you think should be in or would be nice to have, drop a note and we'll test it and update if it works out.

 

Thanks for your support and keep building...

 

Big_Honda (magus2000)

 

A

B

C

D

E

F

G

H

I

J

K

L

M

N

O

P

Q

R

S

T

U

V

W

X

Y

Z

 

 

 *  these mods are not currently hosted on the Curse Network, but are allowed mods according to the list on 

"Third Party Mods with Open Use Licenses"

 

Blocklings is not in the list although the mod author allows it to be added to any modpack, feel free to add it yourself, we recommend it.