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BloodFest

Spawn in the Nether. 200 integrated mods, Ultrakill inspired modpack.

File Details

bloodfest-V-1.3.0.zip

  • R
  • Apr 19, 2026
  • 5.50 MB
  • 172
  • 1.20.1
  • Forge

File Name

bloodfest-V-1.3.0.zip

Supported Versions

  • 1.20.1

V-1.3.0

  • fixed custom menu gui scale to 2
  • edited some of the early game quests
  • added a new parry mechanic (ultrakill fans rejoice), you can parry your own projectile giving them a speed and dmg boost if they are velocity based like arrows except for the ones from scorched guns firearms since they aren't real projectile entities 
  • buffed the sliding from parcool
  • added the incision mod which will add a new visceral heap type biome to the nether with 2 new mobs
  • changed the recipe for shulker shells (idk what i smoked that day lol)
  • added a new hook with its own curio slot 
  • added obtainable elytra’s in the nether
  • added a recipe to obtain sculk sensors and prismarine shards which means every single scorched gun weapon is obtainable in the nether
  • added recipe for ignitium elytra chestplate
  • removed nameless trinket
  • replaced gravestone with corpse (idea from glassyhealer659)
  • removed clumps cause another mod does the same thing

Future updates will only be bugfixes or updating the mods if it doesn't require too much integration, i wanna work on another modpack rn + my future plans for bloodfest will require a lot of work.

if you want updates on my next modpack or the future plans for bloodfest join my discord :)