biomech v7.1 beta
What's new
redid the terrain gen, made some bug fixes, adjusted the colors of the flora and sky, redid the spawn, adjusted armor crafting, adjusted sync core crafting, added recipe for spark, begun integrating lore/quests (1 rn), began integrating custom datapacks for neepmeat processes with MUCH help from Robert (thank you Robert), and did a LOT of other things that i can't remember anymore....
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