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A vanilla oriented modpack with enhanced gameplay thats trying to not differ from the Vanilla gamplay and mechanisms way too much.

Description

A modpack that was reconstructed 2 times already got it's 3rd version. Well, some circumstances made me do it, but for do not waste any more time, the description for this new rebuild;;

 Firstly, the modpack is reconstructed around 3 ways,
#1 - The modpack has been expanded in the adventure aspects, such as the Thin Air, Tough as Nails, aaand like from now on, you can manage a passive skill tree, also the growth of the different types of items and generations like dungeons, artifacts and gears. But mostly, a HUGE amount of mobs (enemies in higher percentage) has been added with horror elements!

#2 - A magic and technical way also opened for those who want to pursue this way (just to know, in our little group who wanted to play with us had a small request about some machinery mod with the possibility to build huge reactors to kill any worlds with it and recreate Chernobyl ...). But who want to build some complex factory fueled feeling-ly? machines and production lines, have chance. The magic part is simply an extra with Iron's Spells 'n Spellbooks that can be ignored if you feel so. And a few extra enchantments, just in case.

#3 - Decorational and "Home" things. To mention, a lot of type of decorational blocks have been added to the modpack (nearly as much as the server's packet size can handle in the upper limits). Like, a tons of things, really. Second hand a lot of food oriented mod also has been added to the pack, to make fancier gardens and cook (craft) more nutritional foods.

 

The perfromance mods remained and expanded, so weaker PCs should run with much or less struggle with at least 30+ fps (8 GB of RAM, 4 GB of VGA and a 4 core/4 threads are still recommended).

 

This pack is made for a small group, but I (again) share with you guys, in hopes you will enjoy playing with it.

 

The JV in the pack names not refers to Java but a monogram/initials of 2 words in my native language that stands for "Additional Loss" in english, actually that is our little groups/community's name.

 

Old Description

 

I would like to introduce this modpack to you.
This is a Vanilla oriented modpack that try to stay close and do not differ too much from the vanilla game mechanics. 

Expanding the game with more biomes and biome variants, trees, more building materials variants of stones, woods and so on.

More food and crops to grow and cook (craft) more nourishing meals, fruit trees you can harvest and animals you can butcher to get more meat.
While to make the game a little more spicey, there are added dungeons and ruins the player can freely explore (or if geared up enough). There are also small dungeon dimensions that can be explored and dimensional rifts which gave a completely new and interesting yet fearful playstyle.
Each dimensional rift lead to a new type of world where maybe you need to find the entrance to discover it since its covered with bedrock, maybe a end like world unfolds before the players in such way as the nether, or a similar world lying under our feets to the original ... or a skyworld where we can die at any moment.

Also small new systems are implemented to the game. With th Simple Storage System, you can build and connect your chests into a nearly endless system and reach every items of it through one block or item.
Updated villagers and wandering traders that can trade with the modded things (mostly noticable with the enchantments).



From the version of 2.0, there is a huge update and a lot of changes!

If you don't want to ruin your current world, do not update unless you are willing to generate a new world!

"Manual installation of OptiFine is not a must, but recommended for the v1.x versions. The v2.x not working with OptiFine or any other similar mod!"