File Details
BCWolfPack Progression 1.3.0
- R
- Jun 9, 2019
- 2.49 MB
- 26
- 1.12.2
File Name
BCWolfPack Progression-1.3.0.zip
Supported Versions
- 1.12.2
Mods added
Project Intelligence: Draconic Evolutions guide book
Actually Additions r147 -> r148
Fixed atomic reconstructor not hitting items on pressure plates.
Astral Sorcery 1.10.18 -> 1.10.19
Changes:
Make spectral tools not collide with the player
Fixes:
Only create structure matchers for relevant relays
Fix perk crashes with dynamism gems
Fix visual glitch with translucent blocks
Fix recipes being unable to be crafted if the item to be crafted on was manipulated by other means
Fix cooldown not being applied for phoenix perk
Check for chunks being loaded when running a block search
Autoreglib 1.3-28 -> 1.3.30
Fixed using right click to add items leaving client artifacts behind.
Added an unlisted blockstate property
Bonsai Trees b144 -> b156
Added cooldown to hopping bonsai pots: Try less often to export the buffer, try even less often when it wasn't possible to export an item before, e.g. because there was no space in the target inventory. This helps reduce lag with inefficient setups. The cooldown values are configurable in the config. (Thanks to Darkere)
Added support to cut Bonsai Trees with Shears. Also made usable items configurable.
If Hopping Bonsais are disabled: remove the recipe, add a tooltip with a note and hide them from JEI
Fix signs sometimes not rendering properly nearby Bonsai Pots
Updated translation files
Bookshelf 2.3.577 -> 2.3.581
Added json serialization support to colors, particles, registry entries, and resource locations. - Tyler Hancock
COFH Core 4.6.2.25 -> 4.6.3.27
Deep Mob Learning 2.5.1 -> 2.5.2
Added a config option to disable the creative flight on the Glitch armor.
Reworked how enderman teleports are disabled during trials. (I apologize for the frustration this may have caused, I know they would teleport around in SF4)
Endermen that is spawned from the trial no longer take damage from being wet.
Added a link to Vallens Bit-by-bit to the mod spotlights chapter in Patchouli.
Extreme Reactors 4.5.56 -> 4.5.67
I've changed the way Reactors and Turbines send out the available power each tick. They will do it now in only one go, by assigning an equal amount of power to each power tap. Each power tap will then send their share to the linked cable/machine up to the amount that the cable/machine accept. Any amount of power not accepted by the cable/machine will remain in the internal buffer of the Reactor or Turbine. In the end you may need more power taps in your Reactor or Turbine. Close #201
Bumped version to 0.4.5.66
Reworked steam distribution to coolant ports in output mode: each port will get an equal amount of steam. If any port don't accept the full amount of their share the left over steam is available to the remaining ports.
Fix Turbine Bearing collision bounding box. Close #205
Bumped version to 0.4.5.67
FTB Library 5.4.1.99 -> 5.4.3.103
Fixed number rounding - LatvianModder
Fixed a YABBA bug - LatvianModder
Added EnumTristate.read/write - LatvianModder
Added search bar for Advancement list - LatvianModder
Added /list_advancements command - LatvianModder
Updated version - LatvianModder
Added CompactGridLayout - LatvianModder
Item selector now has search bar focused by default - LatvianModder
Added WrappedIngredient for ingredients that also want to display tooltip when hovered - LatvianModder
Added small Item Filters integration - LatvianModder
Improved JEI Integration, now supports JEI keybindings and bookmarks. Fixed panel scrolling - LatvianModder
Added BlankPanel, ColorWidget, ItemStackArrayHandler, partially implemented Panel scrolling without ScrollBar - LatvianModder
Changed ServerUtils.getDimensionName() to use dimension name from DimensionType when available - LatvianModder
Added Widget.tick() - LatvianModder
FTB Quests 1.5.2.151 -> 1.6.0.156
Fixed subchapters missing in editing mode when deps arent met - LatvianModder
Improved looping dependency fixer, fixed subchapter being visible with no quests - LatvianModder
Added custom title for kill task - LatvianModder
Fixed #219 - Quest Chest not showing tasks correctly - LatvianModder
Changed defaults for task number display - LatvianModder
Added text to task and reward buttons showing quantities - LatvianModder
Fixed #290 - Wrong chapter panel Y position - LatvianModder
Fixed fluid color issues - LatvianModder
Possibly fixed #256 and #234 - LatvianModder
Fixed Reset Progress not working for rewards and other bugs - LatvianModder
Newly created Dimension Tasks now set dimension to wherever player is in - LatvianModder
Fixed subchapter hover menu going outside screen - LatvianModder
Fixed #261 - resetting quests resets the whole chapter - LatvianModder
Rewrote visibility system, added Hide Quest Until Dependencies are Visible config for quests - LatvianModder
Fixed #285 - LatvianModder
Added Reward Auto-claiming option, added tristate (true, false, default) to some other configs - LatvianModder
Fixed weird width of quest view panel on wide monitors - LatvianModder
Added Advancement Reward - LatvianModder
Added GameStages integration - LatvianModder
Changed quest selection rendering - LatvianModder
Updated version - LatvianModder
Added Hide Text Until Quest is Completed config - LatvianModder
Added Advancement Task - LatvianModder
Removed team saving to item from blocks, task screen now drops if you break it - LatvianModder
Added Subchapters, new icons, valid item GUI - LatvianModder
Fixed some default values #266 - LatvianModder
Removed Quick Complete button - LatvianModder
Nearly finished the quest view UI - LatvianModder
Started making vertical chapter gui / subchapters - LatvianModder
Quest book now is now always Soulbound. Added ClearFileCacheEvent - LatvianModder
Removed progress tooltip from tasks with max progress 1 - LatvianModder
FTB Library changes - LatvianModder
Started GUI rewrite, added Min Required Dependencies, removed getProgress(), getMaxProgress(), added progress caching - LatvianModder
Added #214 - Hide Valid Items config - LatvianModder
Fixed Dimension Task crashing with weird dimensions by changing config to integer - LatvianModder
Updated icons - LatvianModder
Added close and info buttons - LatvianModder
MrCrayfish Furniture Mod 6.2.1 -> 6.3.0
Added Inflatable Castle Block
Added Castle Netting
Fixed not being able to set TV channels in survival
Fixed Modern TV breaking intantly
Fixed crash when getting Couch blockstate
Removed old sound entries
Pams HarvestCraft 2zc -> 2zd
Fixed: Machine: Machines should now keep inventories when rotated/moved
Fixed: Recipe: Cucumber Sandwich and cassoulet recipe JSONs
Fixed: Name: BBQ Chicken Biscuit, Chicken Biscuit, Caesar Salad, Banana Milkshake all named correctly
Fixed: Recipe: Recipes with listAlljuice now work correctly
Fixed: Config: cropsdropSeeds now correctly works when set to True
Fixed: Fruit Blocks: Mature fruits should no longer instantly break: NOTE: PLEASE tell me if this messes with Dynamic Trees, thank you
Added: Item: Pizza Slice (created by putting pizza items in the crafting grid w/cutting board), for the Yogscast
Quark r1.5-150 -> r1.5-158
World: Fixed compatibility with Ore Stone Variants. You can now have quark stone clusters and ore stone variants.
Automation: Fixed wolves eating food off the ground breeding even if not at full hp.
Client: Added the ability to add custom items to the enchantment book toolip.
Client: Fixed adding mod items to the enchantment book tooltip not working.
Decoration: Fixed a crash when untying leashes.
Misc: Added a config option to not add the slime bucket as an oredicted slimeball.
Tweaks: Fixed a milk bucket dupe.
Tweaks: Fixed hoe harvesting not supporting mod blocks.
General: Fixed a crash with JEI.
Client: Fixed items blinking at the wrong time sometimes.
Management: Fixed a crash with desynced shulker boxes.
Tweaks: Tamed wolves can now be pat by shift-right clicking with an empty hand.
World: Archaeologists now say when they're out of stock.
World: Stonelings can now be named.
Client: Fixed the item expiry feature causing Botania mana tablets to not render.
Experimental: Improved wednesday.
Management: Fixed the favorite icon being wrong.
Oddities: Fixed a dupe with backpacks.
Oddities: Fixed backpacks eating up items.
Oddities: Tweaked pipe hitboxes a bit.
World: Fixed Basalt not working with chisel.
World: Stonelings no longer use the monster spawn table.
General: Fixed bad ASM leading to a startup crash.
General: Fixed a server crash.
General: Tried to fix Chisel compatibility again.
Building: Added carved variants for world stone bricks.
Client: Fixed the Highlight Invalid Slots feature highlighting the wrong position in the Tinkers Construct Crafting Station.
Decoration: Added the ability to tie leads to fences.
Decoration: Fixed Flat Item Frames not extending their model when non vanilla maps are placed in them.
Experimental: Added Framed Blocks.
Experimental: Added wednesday.
Management: Fixed right click to add to shulkers not working.
Misc: Added the Pickarang.
Oddities: Fixed a dupe with backpacks.
Oddities: Fixed pipes accepting items if they're disabled.
Oddities: Fixed some model weirdness with pipes.
Tweaks: Added Springy Slime.
Tweaks: Fixed Improved Sleeping not sending the list of sleeping players to chat.
World: Added a config option to make stonelings run away if the player moves quickly even if sneaking.
World: Added brick variants for Permafrost and Brimstone.
World: Fixed a tiling issue with Limestone Bricks.
World: Fixed cave roots spawning in dimensions other than the overworld.
World: Fixed Stonelings crashing the game when put in an EnderIO Powered Spawner.
World: Fixed tamed Stonelings being able to despawn.
World: Fixed underground features spawning in superflat worlds.
World: Stonelings are now immune to cactus, arrows, drowning, and fall damage.
World: Stonelings can now be fed stone types to change their look.
World: Stonelings can now be tamed with Diamonds.
World: Stonelings now have a sound effect on damage.
World: Stonelings now have Basalt and Marble variants.
Management: Fixed a crash when opening the player's inventory under certain circumstances.
General: Added a proper AutoRegLib dep so people know to use the proper version.
General: Added proper subtitles to quark's sound effects.
General: Fixed Chisel Compatibility not working properly.
Client: The slot the player is hovering over is no longer highlighted for the invalid slots feature.
Client: The Usage Ticker is now a bit smarter at figuring out which items to show.
Client: Upgraded the abilities of Visual Stat Display, it can now display a ton more attributes.
Experimental: Added a debug feature to dump the texture atlas.
Management: Fixed a crash when opening the inventory.
Oddities: Fixed fake client side Totems of Holding showing up.
Oddities: Fixed pipes rendering incorrectly in some modpack setups.
Oddities: Open ended pipe ends now have a new model to show they have special properties.
Oddities: Upgraded pipes with the ability to succ in items that go onto them.
Tweaks: Fixed ladders being used up if used on a ladder at the bottom of the world.
Vanity: Fixed Chests in Boats vanishing on the client.
Vanity: Fixed emote rows being flipped.
Vanity: Witch hats now make witches ignore you.
World: Added Monster Boxes to underground cave generation.
World: Added the Stoneling mob, and its drop, the Heart of Diamond.
World: Fixed the Archeologist Hat destroying items if you break some blocks.
Reborn Storage 3.3.2.79 -> 3.3.4.85
(github) #releaseBuild
(modmuss50) fix crash when breaking connected multiblock (#151)
(github) #releaseBuild
(modmuss50) Cache cpu speed and multiblock isValid until broken fixes 144 (#149)
(modmuss50) Add alternative disk recipe (#139)
(modmuss50) Create de_de.lang (#141)

