File Details
BCWolfPack Progression 1.2.0
- R
- May 13, 2019
- 2.39 MB
- 46
- 1.12.2
File Name
BCWolfPack Progression-1.2.0.zip
Supported Versions
- 1.12.2
Mods Added:
Mr Crayfish Furniture Mod
Decocraft2
Fixes: Minor Quest edits/fixes
Updates:
Actually Additions r146 -> r147
Sacks should no longer duplicate items when used on multi-slot inventories with slot size limits.
Updated systems to use IForgeRarity instead of EnumRarity.
Formatted the everything.
Plants now try to add the stack to the player inv before spawning it on right click.
Block Breakers now set the location of the fake player to their location.
Auto-Placers will no longer spam errors when clicking on a GUI-based block.
A blacklist has been added for the Item Repairer.
Atomic Reconstructor beams should now check a slightly larger area (for compat with ItemPhysic).
Astral Sorcery 1.10.17 -> 1.10.18
Additions:
Added debug logging config option for tree beacon block capturing and processing
Fixes:
Don't create a dedicated fake player for each chain mining operation
Elytra flight now properly grants exp
Potion duration perk does no longer extend existing potion effects
Remove obsolete debug print
Fix phoenix blessing perk not triggering correctly
World no longer being accessed off the main thread on packet
Deep Mob Learning 2.5.0 -> 2.5.1
2.5.1
[#22] Fixed a crash caused by attaching a Hopper to the Trial Keystone
[#24] Fixed a crash related to leaving the trial in rare cases
GUIs will no longer open when the machines are right clicked with a wrench.
[#19] Crescent Hammer does no longer void machine contents.
Added a Patchouli Category/Chapters for project links for the Project, Source, Issue Tracker & Discord (And some self plugs like my patreon page)
From this version forward Patchouli will be a Hard dependency on Curseforge, but the mod can still be played without it. (I have been getting a lot of "getting started" types of questions and this should alleviate that)
Draconic Evolution 2.3.21.342 -> 2.3.21.343
Fixed crash when Baubles is not installed.
Optimized retro gen a little.
Fixed some compounding residual particle lag.
Ender IO 5.0.43 -> 5.0.44
Added more pie
Fixed conduit classes being in overlapping packages
Moved JEI item hiding configuration to xml config
Added protection against initCapabilities() still having mc 1.11 semantics
Added configuration to disable Dark Steel upgrades
Fixed boss blacklisting, fixed soul vial and powered spawner creative menu
Fixed pressure plates
Fixed step assist logic
Added more PI configurations
Added fluid filter tooltips
Added even more code to protect against Tinkers being half-disabled
Added config flag for paint information tooltips
Fixed capBank connection doubling support
Fixed conduit connector losing priority on unrelated connection changes
Fixed tanks misreading some empty containers
Fixed Staff of Travelling's config not being effective
Fixed precient -> prescient
Added dimension list config for grains of infinity
Fixed math being done in int space for assignment to long
Fixed limited item filters
Added configs for weather obelisk fluid
FastWorkBench 1.7.0 -> 1.7.1
Fixed a bug where shift click crafting would continue if the recipe changed.
Industrial Foregoing 1.12.9 - 1.12.12
1.12.12
Meat feeders now fill from tank in your inventory, closes #444 (Buuz135)
Hopefully fixed a couple of conveyors issues, closes #554 and closes #556 (Buuz135)
Hydrator now waters farmland in its working area (Buuz135)
Forced a Forge version so I can properly use those version features with crashes, closes #542 (Buuz135)
Fixed #549 (TomShkurti)
1.12.11
Extraction upgrades on the conveyors are 50% less op by not removing armor from mobs, closes #539 (Buuz135)
1.12.10
Moved smelting recipe earlier so its properly registered in other mods, closes #537 (Buuz135)
Quark r1.5-148 -> r1.5-150
.150
General: The required forge version is now properly marked as a depedency.
Automation: Fixed piston pushing being weaker than intended.
Client: Improved rendering for the invalid slot highlight and made it not show slots that are disabled.
Client: The feature to show invalid slots now requires shift to be held by default.
Decoration: Axes now break paper walls faster.
Decoration: Blacklisted botania functional flowers from being placed in flower pots because they can't handle the complex nature of them.
Management: Fixed trying to saddle a hippocampus from the Ultimate Unicorn crashing.
Oddities: Fixed an animation bug with pipes, again.
Oddities: Pipes now shoot out items if they were to leave the pipe.
Vanity: Custom emotes can now have sounds.
Vanity: Custom emotes can now move the entire player model at once.
Vanity: Emotes can now be cancelled by starting a new emote.
Vanity: Tweaked the emote GUI a bit.
.148
Client: Greener Grass now detects Serene Seasons for turning itself off.
Management: Added a config option to fall back to the old behaviour for detecting dropoff-able inventories.
Oddities: Fixed a matrix enchanting crash.
Oddities: Fixed item pipes not animating items properly.
World: Fixed a game freeze on void worlds.
World: Fixed JustEnoughResources not showing Cartographer trades.
World: Fixed player skins with hats clipping through the archeologist hat.
World: Made archeologists quieter.
API: Added events for module loading.
Simple Jetpacks 2 2.2.12.64 -> 2.2.12.65
Fixed
Bug where jetpacks would not show up if TD integration was disabled - #126 #136
Recipes for thrusters, changed the dynamos required to fit the used materials to the jetpack tier - #134

