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Ascended Artifice

A pack that integrates existing mod progression with Advent of Ascension 3.2, featuring new and modified recipes via Crafttweaker/Modtweaker.

File Details

Ascended Artifice 1.2.0

  • R
  • Feb 15, 2020
  • 1.00 MB
  • 62
  • 1.12.2

File Name

Ascended Artifice-1.2.0.zip

Supported Versions

  • 1.12.2

Minor Mod changes:

-Removed /dank/null due to a RAM leak bug with the Docking Station
-Removed FTB Backups

-Added aromaBackup, which allows per-dimension backups for better server memory usage

-Added More Overlays

-Added Ender Storage

-Added Translocators

-Added Better Builder's Wands

-Added Clumps

 

Major Mod changes:

-Added Blood Magic, progression follows the Nether -> Abyss -> Greckon/Dustopia -> Shyrelands branch. Thermal Expansion progression has been moved to Barathos -> Iromine and Deeplands to be in line with other tech mods.

-Advent of Ascension updated to 3.2.4

 

Tweaks:

-Nerfed Erebus weapons to be balanced somewhere between a T1 and T2 dimension.

-Nerfed Manasteel Sword by one damage

-Nanosaber damage nerfed slightly, recipe changed to require dimensional progression (Iromine), reflecting its status as a strong T2 weapon

-T3 Starlight Altar recipe changed to require Hardened Confetti instead of Zhinx Dust

-T4 Starlight Altar starlight cost fixed

-Weapon-like axes buffed to be in line with their sword counterparts, including Diamond Axe, Elementium Axe, and Axe of the Stream

-Cross of Mercy buffed

-Thermal Gears now require an iron ingot in addition to 4 of the component material, this makes the Gear Die augment worth using

-Minor config changes