File Details
Ascend(Rebooted)-2.2b.zip
- B
- Apr 14, 2024
- 253.23 MB
- 110
- 1.20.1
- Forge
File Name
Ascend(Rebooted)-2.2b.zip
Supported Versions
- 1.20.1
*Update = , Add = +, Remove = -
Ascend 2.2b (Small Content Update, Discord RPC) [Moderate]
[
* "Amendments"
* "Artifacts"
* "Bookshelf"
* "ChoiceTheorem's Overhauled Village"
* "Crabber's Delight"
* "Customizable Player Models"
* "Embeddium"
* "Embeddium++"
* "Epic Knights: Shields, Armor and Weapons"
* "Every Compat (Wood Good)"
* "ExtraSounds"
* "Fancy Menu"
* "Forgified Fabric API"
* "Integrated API"
* "Iron's Spells 'n Spellbooks"
* "Moonlight Lib"
* "Neighborly"
* "Let's Do Candlelight"
* "Simple Voice Chat"
* "Sinytra Connector"
* "Sophisticated Backpacks"
* "Sohpisticated Core"
* "Tectonic"
* "Towers of the Wild Modded"
* "Zeta"
* "Zume"
+ "Constant Music"
+ "Continuity"
+ "Damage Number"
+ "Dynamic Surroundings"
+ "Epic Samurai's"
+ "Lazurite"
+ "Nature's Compass"
+ "Smooth Boot (Reloaded)"
+ "Spawn Balance Utility"
+ "Unique Dungeons"
- "EpicEldenRing"
- "Infinity Caves"
- "Spit It Out"
]
Infinity Caves made world-gen bug, as well as make world-gen take longer (I think). Would make animals spawn in water, causing lag and unnecessary entities, causing TPS issues as well. Make beaches non-existent. Can't believe I didn't notice it till now. Added Connected Textures as well as a custom discord game status. Made it so music constantly plays, added a combo display, samurai stuff, nature's compass for tracking biomes and other nature stuff, dynamic surroundings because you know why, and a new dungeon mod. I also added back spawn balance utility to help with villager guards (still may be problems, lmk).

