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ARMS RACE

This was created for a private server and features mods that enhance PvP.

File Details

Arms Race-2.0.zip

  • B
  • Jan 2, 2019
  • 8.72 MB
  • 149
  • 1.7.10

File Name

Arms Race-2.0.zip

Supported Versions

  • 1.7.10

+Added Chance Cubes [Very fun mod to troll your opponents.]

 

+Added Modular Powersuits [The pack needed better armor than Mekanism's obsidian set.]

 

+Added Compact Machines [This should make building factories even more interesting.]

 

+Added Aroma1997's Dimensional World [Useful for testing out stuff without destroying the overworld.]

 

+Added Pam's Harvestcraft [This should help relieve the worry of having to stop combat so often in order to eat.]

 

+Added Cooking for Blockheads [Good balancing for Harvestcraft in a modpack like this.]

 

+Added Apple Core [Useful for its extra information on food.]

 

+Added FPSPlus [Even more performance improvement!]

 

+Added OpenBlocks [Lots of useful stuff here, notably elevators and gliders.]

 

+Added Open Modular Turrets [ICBM Sentries seems to be broken, so we're replacing it with this more fleshed-out mod.]

 

+Added NoDamI [Essential to any PvP modpack.]

 

-Removed GraveStones [OpenBlocks already has a gravestone system, so this mod is now repetitive.]

 

-Removed ICBM Sentries [Being replaced with Open Modular Turrets.]

 

-Removed Pistronics 2 [After having played on a server with this modpack, we found Pistronics to be mostly useless in this environment.]

 

-Removed Tinker's Mechworks [For the same reason as Pistronics 2.]

 

~Updated a few mods [ICBM Classic and MFFS were noticeably broken in the last version of this pack. This should help fix that.]

 

~Changed recipe for chance cubes [Lapis is very easy to get, so we added some more materials to the recipe for balance purposes.]

 

~Changed recipe for the silk touch pendant from a Chance Cubes [We also made this more expensive, to make the chance cubes themselves slightly more effective.]

 

~Changed recipe for the force field emitter from Modular Powersuits [Because invisibility should be much harder to obtain in a PvP environment.]

 

-Removed recipe for the spring assist module from Modular Powersuits [This module makes players way too fast, and would effectively make all Flan's weapons useless.]

 

-Removed recipe for the lux capacitor module from Modular Powersuits [After some testing, we decided that it was much too easy to grief the environment with this module.]

 

-Removed recipe for the transparent armor module from Modular Powersuits [You should be able to see what armor your opponents are wearing.]

 

-Removed recipes for the blade launcher, lightning summoner, and plasma cannon modules from Modular Powersuits [This takes out most combat options from powersuits, since we want the focus to be on using Flan's for weaponry. Notice the railgun is still available.]