File Details
Arize SMP-v1.5.1.zip
- R
- Aug 12, 2025
- 439.55 MB
- 54
- 1.20.1
- Forge
File Name
Arize SMP-v1.5.1.zip
Supported Versions
- 1.20.1
Change Logs:
Client-Side Only:
- Added Pro Placer
- Fixed Key Bundles not working properly
- Frame Rate Optimization / Stabilization
- Removed Memory Usage Screen
- Added "Whisper" to the X Key Bundle and as "SHIFT + R"
- Added "Mute Microphone" to X Key Bundle
- Organized the X Key Bundle more so that similar actions are next to each other
- Added emojis for ease of use for all Key Bundles
- Fixed a visual bug in settings - controls
- Added new backgrounds to some of the menus
- Fixed a bug that caused the game to not Fullscreen properly during launch
- Removed Join Server button from the title screen due to mod conflicts
- Improved loading times
Server-Side Only:
- Ping is now dynamically colored
- Ping is now updated more frequently
- You can now crouch to speak twice as loud in voicechat mod
- Voice chat hearing distance increased from 48 Blocks >>> 64 Blocks
- Simulation Distance minumum increased from 5 Chunks >>> 6 Chunks
- What Are They Up To menus updated decreased from 2 Times Per Second >>> 0 Delay
- What Are They Up To menus blur decreased from 1 >>> 0
- What Are They Up To menus distance to see someone in a menu increased from 10 >>> 12
- Carryon Entity Slowness Multiplier decreased from 1.5x >>> 1.25x
- Carryon Block Slowness Multiplayer increased from 2.0x >>> 2.75x
- FallingTree max tree size increased from 100 >>> 150
- FallingTree max scan size increased from 500 >>> 600
- Falling Tree tool damage multiplier increased from 1.0 >>> 2.0
- Max Chunks per tick was increased from 5 Chunks >>> 6 Chunks
- Everyone can now track everyone in Xaero's WorldMap
- Chunks loading speed for logging in was increased from 1 >>> 2
- Lots of optimization was done in many back end settings to increase chunk loading speeds. This is done for when we expand the world border.
- Corpses now despawn immediately after being looted
- Waystones cooldown increased from 30 seconds >>> 500 seconds
- Sword blocking is parry window disabled from 10 ticks >>> 0 ticks
ALL Parcool actions now use more energy, but you regenerate faster.
- stamina_consumption_of_CatLeap 200 >>> 220
- stamina_consumption_of_ChargeJump 100 >>> 110
- stamina_consumption_of_ClimbUp 150 >>> 165
- stamina_consumption_of_Dodge 80 >>> 88
- stamina_consumption_of_FastRun 2 >>> 3
- stamina_consumption_of_FastSwim 3 >>> 4
- stamina_consumption_of_Flipping 80 >>> 88
- stamina_consumption_of_HangDown 3 >>> 4
- stamina_consumption_of_HorizontalWallRun 2 >>> 3
- stamina_consumption_of_JumpFromBar 100 >>> 110
- stamina_consumption_of_RideZipline 2 >>> 3
- stamina_consumption_of_Roll 100 >>> 110
- stamina_consumption_of_Tap 100 >>> 110
- stamina_consumption_of_Vault 50 >>> 55
- stamina_consumption_of_VerticalWallRun 150 >>> 165
- stamina_consumption_of_WallJump 120 >>> 132
- stamina_consumption_of_WallSlide 8 >>> 9

