Apocalypse Begins [Zombie Apocalypse]

A survival modpack where zombie hordes strike every five days and grow stronger with each passing day.

File Details

AB[ZA]-2.0.0.zip

  • R
  • Feb 21, 2026
  • 22.67 MB
  • 1.4K
  • 1.20.1
  • Forge

File Name

AB[ZA]-2.0.0.zip

Supported Versions

  • 1.20.1

Changelog


  • Added inventory totem
  • Added controller support
  • Added corpse mod
  • Added artifacts & nameless trinkets
  • Added inventory sorting
  • Added custom skill tree from pufferfishe's skills
  • Added and fixed radiation system (plus armor integration)
  • Added dye loot
  • Added xp tome (with recipe and loot adjustments)
  • Added thorium with improved automation
  • Added more valid over-eating mechanics
  • Added trinkets & artifacts to loot tables
  • Added sand blocks, logs, and general blocks to loot tables
  • Added overcharged ingots to loot tables
  • Added netherrack recipe
  • Added powdered snow recipe
  • Added health-on-revive buff
  • Added improved FTB quests guide
  • Players now spawn with quest book in hand
  • Added more starter kits & ability to choose
  • Added a NPCs (testing feasibility)
  • Added custom in-game background music (default override)
  • Updated default-enabled resource packs
  • Natural regeneration enabled
  • Vaccine buff
  • Better anvil mechanism
  • Ancient CPU recipe rework
  • Added armor recipes
  • Added complementary shaders
  • Removed bliss shaders
  • Better hearts UI
  • Tips updated
  • Default options updated
  • Removed overpowered zombified chicken
  • Added stackable potions and items
  • Removed mod sound volume options
  • /gamerule commandBlockOutput false set by default on world creation