File Details
Agora-Interregnum-0.6.94
- B
- Feb 15, 2024
- 5.01 MB
- 111
- 1.18.2
- Forge
File Name
Agora Interregnum-0.6.94-BETA.zip
Supported Versions
- 1.18.2
V.0.6.94-Beta
We're back with our first update for 2024! I'm happy to showcase some of the things we've been working on over the last few months. This update is the first in a series of updates aimed at fleshing out the RPG side of the pack (mostly while I assemble a new build team >.>).
I will be posting a rough road-map for development leading up to the "Overworld Update" over on the discord, so be sure to check it out!
__Bug Fix:__
Recipes:
- Added 1:1 recipe for Dry Phragmite -> Straw
Quests:
- Fixed quests with no dependencies.
- Added "Threat Level" Section (More below)
- Added "Resource Requisition" Section (More below)
Compat:
- Added tags to unify the various armour types (eg, Bronze[Bronze, Bismuth Bronze, Black Bronze])
Other:
- N/A
__Balance:__
- N/A
__MineColonies__
- N/A
__New:__
- Added Resource Requisition System
- Added Raids and Threat Level
Mods:
- Mowzies Mobs
- Gothic RPG
- Agora Interregnum (Made a mod to handle some more complex mechanics)
__Raid-System | 0.1-Beta :__
Threat Level:
- Threat level increases as you progress the the quest book
- Changes what "level" of raid you'll receive
- Threat level 0 = no raid
- Only 0-3 are currently implemented
Raids:
- Every 6 months a raid will spawn and attack nearby players
- Raiders have various abilities
Notes:
- The raid system is still very much a WIP. The mob AI is VERY basic, they dont drop loot and theres no warning that a raid is coming. Basically just the framework for expansion in later updates
__Resource Requisition | 0.1-Beta :__
Currently Implemented:
- Tier 0
- Unlocked via the "Colonization" tree
- Basic resources in 16x, 32x and 64x quantities
- Cost Copper Coins (Lightmans Currency)