AgeOf Titan V2.3 .zip
What's new
βοΈ Age of Titans V2.3 New consecpt
π 1. New RPG Progression & Covenant Fate System
- Seamless Character Onboarding Flow: Standardized the initial character setup sequence:
- Difficulty Selection (Difficulty Enhancement)
- Class Selection (Class Enhancement)
- Covenant Fate Selection (Deluxe RPG Selection GUI)
- Deluxe RPG Covenant Selection Menu: Players now choose their permanent destiny through a custom-built interface:
- π The Cursed Path: High-risk, high-reward gameplay with powerful boons and challenging trials (Ring of the Seven Curses).
- ποΈ The Virtue Path: Holy protection, defensive boons, and supportive perks (Ring of Sacred Virtue).
- βοΈ The Balanced Path: Standard vanilla/RPG balanced start.
- Failsafe System: If the selection window is accidentally closed, player progress is preserved and safely prompted until a choice is finalized. Fixed starting ring duplication and initial inventory conflicts.
π° 2. Dynamic Economy & Titan Market
- Full-Featured Shop GUI: Introduced a rich, categorized economy system for purchasing ores, essential building blocks, boss summoning components, and rare resources.
- Secure Delivery Architecture: Implemented delayed transaction delivery and automated balance verification to prevent item loss or snapshot wipes upon GUI closure.
- Instant Sell System: Quickly liquidate extra resources and ores directly into Gold from your inventory. /shop and /bounty
π 3. Quest Book & FTB Quests Overhaul
- Visual Polish: Redesigned quest interfaces to match an immersive MMORPG aesthetic; cleaned up cluttered backdrops and misaligned frames.
- Custom Titan Boss Branding: Integrated high-resolution themed graphics and custom logos across key boss questlines.
- Refined Progression Tree: Realigned prerequisite lines and reward pacing for smoother progression from early-game to end-game. β‘ 5. Performance & Quality of Life
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- Memory & World Save Stability: Resolved excessive RAM consumption during chunk generation and world saving.
- Cleaned Starter Inventory: Removed leftover test compensation logic to ensure a completely clean, balanced survival start for all new players.
- Script Optimization: All KubeJS server and client event listeners have been streamlined for maximum FPS stability and zero script-conflict overhead.
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## π¦ Modlist Revisions (Added & Removed)
### π’ Added & Upgraded Mods
* **β‘ Modern Rendering & Culling Engine:**
* **Emberbium & Emberlens** β Modern GPU-accelerated rendering engine with native shader pipeline support (replaces the older Embeddium/Oculus stack).
* **Brute Force Culling Revived** β Advanced occlusion culling that hides unrendered geometry and mobs behind walls without visual glitches (replaces Entity Culling).
* **Adaptive Performance Tweaks** β Dynamically optimizes mob counts, AI overhead, and item entities during high-load scenarios.
* **DoesPotatoTick & CreateLazyTick** β Deep CPU tick optimization that throttles distant inactive entities and idle machinery.* **π World Generation & Exploration:**
* **Oh The Biomes We've Gone (BWG)** β Introduces 50+ breathtaking custom biomes, rich terrain variety, unique wood types, and stones.
* **Oh The Trees You'll Grow** β Adds diverse realistic foliage, tall canopies, and vibrant tree varieties across all biomes.* **π¨ Visuals, Animations & Tooltips:**
* **Entity Model Features (EMF)** β Full support for custom entity 3D models, glowing eye layers, and advanced animations.
* **Entity Texture Features (ETF)** β Dynamic mob skin variations and realistic texture features.
* **Apothic Tooltip Cleanup** β Clean, categorized, and non-intrusive tooltip layout for Apotheosis affixes and socketed gems.
* **SimplyTooltips** β Polished, readable in-game item tooltip styling.---
### π΄ Removed & Cleaned Up Mods
* **β Embeddium & Addons (Embeddium++, Extra, etc.)** β *Replaced by Emberbium.* Removed to fix video setting crashes, mod incompatibilities, and shader pipeline errors.
* **β Entity Culling** β *Replaced by Brute Force Culling.* Removed due to ghost mob flickers, visual invisibilities, and chunk border stuttering.
* **β Replication Mod** β *Removed.* Completely trivialized RPG progression by allowing infinite matter duping/item replication, which destabilized the server economy and leaked memory.
* **β Alex's Caves: Dimensional Addon** β *Removed.* The separate dimension loading addon held 5 heavy ghost dimensions simultaneously in memory, causing severe world-save RAM spikes. Caves now generate smoothly underground in the Overworld as originally intended.
* **β Terralith & Tectonic** β *Replaced by BWG.* Removed to eliminate repetitive terrain generation and provide richer custom foliage and unique building blocks.
* **β Lithoform** β *Removed.* Conflicted with custom biome blend masks, causing unnatural chunk borders and elevation cliffs.
* **β Experimental Upscaling Tools** β *Removed.* Eliminated third-party resolution scalers that triggered shader pipeline crashes and the "white fog" framebuffer bug.
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