File Details
AfterDark-v2
- R
- May 8, 2025
- 1.49 MB
- 55
- 1.20.1
- Forge
File Name
After Dark-v2.zip
Supported Versions
- 1.20.1
WARNING! Update necessary
For the few people playing v1, you'll need to update to v2 and make a new world...
Lately, CurseForge doesn't have the server/client+server mark on a lot of big mods, like Serene Seasons, AlexMobs etc. Thus, a lot of important mods weren't present in v1 and v1-Serverpack.
I apologize for not checking. Past modpacks didn't have that issue.
v2
- Removed TheOneProbe. Used it during development and forgot to delete.
- Removed FlowingFluids until I figure out LostCities customization. Underwater tunnels lagged like crazy.
- Removed ModernStructures due to awful spawning rules.
* Fixed Health. Bugged cause LegendarySurvivalOverhaul. Updated mod.
* Fixed LostCities' presets (it had a preset in defaultconfigs).
* Fixed random infection while shooting zombies with Vic's guns.
+ Added SpartanWeapons.
+ Added Macaw's Fences and walls.
+ Added MrCrayfish's Furniture Refurbished.
+ Added infection-resistance for Marbled'sArsenal armors.
+ Added ingredients for Point Blank and Marbled's Mods to illager drops (Vindicators drop for Marbled's and Pillagers drop for PB).
No weapon zombies. Zombies now spawn without weapons/tools.
No vanilla armors. Zombies that would spawn with vanilla armor, now spawn with no armor.
Society has fallen. Inside cities, there's a small chance for zombies to spawn with full/partial gear (riot, juggernaut or hazmat).
Warning, survivors ahead. Illagers' weapons modified. Pillagers use firearms and Vindicators' iron axe was replaced.
Loot or be looted. Illagers will drop decent loot if killed ...while they're still human.