VH 2.5 - After Dark

An fanmade modification the Vault Hunters 2 pack to be fresh with returning players, and great for new players.

File Details

AD VH2.5 - 15.0

  • R
  • Sep 13, 2024
  • 23.66 MB
  • 86
  • 1.16.5
  • Forge

File Name

ADVH 2.5-15.0.zip

Supported Versions

  • 1.16.5

Full Release!!!

  • Snapshots now generate upon death, solving many duplication issues & allow for less restrictions inside the Vault

  • Add Cake Seal Recipe

  • Purchasing something in the Shard Shop will reroll its available trades

  • Added Feedback sound upon purchasing something in the Shard Shop

  • Delete the Vault Dimension region files upon players leaving the vault & if noone is inside the Vault Dimension (Experimental: Opt-in Config option)

  • Display remaining Vault Time in the Tab list

  • Added Recycler Sound + Particles

  • Added custom VoxelShape for the Vault Recycler

  • Remove Infusion Altar

  • Make all Challenge Crystals COOP by default

  • Allow for Recycling of Etchings in Vault Recycler

  • Fix certain Vault Recycler outputs being deleted

  • Added new Paxel Charms:

    • 5x5 Hammer
    • Reaching -> +2.5 Reach
    • Advanced Reaching -> +5 Reach
    • Advanced Fortune -> +2 Fortune Levels
    • Explosive -> explodes upon mining a block
    • Lucky -> +1 Luck Level
    • Luckier -> +2 Luck Level
    • Opulent -> +1 Extra Chest Rarity Effect
  • added MixinMinecraft to allow for Multiplayer testing in dev

  • Update DebugItem with different tests

  • Refactor to add NonNull parameters to fields/methods

  • Change LOGGER access modifier to be public

The Vault Extras:

  • Remove prolonging infusion_altar files
  • Added new JEI categories
    • Loot Tables: Includes mob, chest & Vault Altar Requirement Loot Tables
    • Mystery Eggs & Hostile Mystery Eggs
    • Mystery Boxes, Books, Runes & Pandoras Boxes
  • Increased Soul Altar Range by 3x (16x16x16 -> 48x48x48)
  • Added Durability Tooltip to Vault Gear
  • Removed Repair Penalty for Vault Gear
  • Changed License to GPLv3
  • Fix the scrolling in the Vault Charm Controller (thanks to BONNe!)
  • Removed XP usage inside of Anvils
  • Refactored the Bunny Charm to the Zephyr Charm with matching texture
  • added a Decayed Crystallizer Texture (temp)
  • Updated the Mystery Book/Rune texture for consistency
  • Fixed a NullPointerException on Singleplayer Vaults (hopefully??)
  • added a Visual effect for Mob Traps
  • Made Cakes more difficult/more rewarding with higher cake requirement & guaranteeing modifiers
  • bump version to 2.1.0

Likely to be one of the last releases for now.