Aetherwinds

A modpack for the Aetherwinds SMP

File Details

Aetherwinds1.0.4.zip

  • R
  • Jul 7, 2026
  • 2.18 MB
  • 21
  • 1.21.1
  • NeoForge

File Name

Aetherwinds1.0.4.zip

Supported Versions

  • 1.21.1

Update Changelog

Accessories & Curios

  • Immersive Weapons accessories (rings, bracelets, etc.) now require an actual Curios slot to function — they no longer work just sitting in your inventory.
  • Adjusted Curios slot layout: removed the unused Waist slot, reduced Hands/Feet/Head to 1 slot each, increased Necklace to 2 slots.

World Difficulty

  • Added Dynamic Difficulty: mobs now scale based on distance from spawn (exponentially — the further out you go, the harder it gets) and depth below sea level. Even mobs near spawn are noticeably tougher than vanilla now.
  • Removed DarkMobs (replaced by the above, which does the job better and actually scales with progression instead of a flat buff).

Loot & Relics

  • Reduced Relic spawn rate in loot generation (rarer finds now).
  • Nerfed Ring of the Seven Deadly Sins: Envy's damage reduction cap lowered from 75% to 40%, Wrath's damage swing softened (early bonus capped at +50% instead of +100%, late penalty eased to -50%), Greed's luck/looting bonuses reduced from +10 to +4 max.

Enchantments

  • Disabled 7 broken/overpowered Enhanced Enchanting enchantments: Immortality, Boss Killer, Enchantments Catalyst, Last Cry, Regeneration, Temporary Invulnerability, and Explosive Fall. These can no longer be obtained or applied to gear.

Death & Quality of Life

  • Curios items no longer drop or need retrieval on death — general tools and inventory items still behave as before.
  • Added DarkHeads