Description

FEATURES
- Overhauled world gen (Blooming Nature, No Man's Land)
- Dozens of new structures and reworked structures
- Enhanced cave exploration
- Intensified immersion and ambience
- Balanced world map (Antique Atlas)
- Dynamic and immersive gear progression (Overgeared)
- Harder mobs with health scaling
- RPG elements such as a killstreak mechanic and jewelery crafting
- 100+ new building blocks and easier building
- Reworked enchantments (ReArm)
- Create and Create Aeronautics (Not required for any progression)
- Tips -
To craft wooden/stone tools you must acquire flint from gravel and sharpen the flint on stone. Then chip stone with the flint to gather rocks to knap into tools.
Bronze is a new material that has less durability than iron but mines faster and has higher enchantability than netherrite.
Pillagers and skeletons may pull out swords or axes when close.
Campfires heal nearby players.
When you die your items are stored in your corpse so don't fear your items will despawn.
Elytras have been removed but other transport methods have been buffed.
Default Controls
C: Toggle Crawl
`/~: Toggle Additional Placements Logic
V: Open Quiver
M: Open Map
R: Activate Ability (ReArm)
L ALT: Effortless Building Mode
*Report any bugs in the comments, thank you.


