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Almost All the Mons

Its not all the mons or mods… but it’s close enough.

File Details

Almost All the Mons - Beta v5

  • B
  • May 2, 2026
  • 381.19 MB
  • 67
  • 1.21.1
  • NeoForge

File Name

Almost All the Mons-Beta v5.zip

Supported Versions

  • 1.21.1

🧪 Almost All the Mons – Beta v5

“Back after a break – rebuilding, testing, and simplifying based on feedback.”


Hey everyone,

Development has been a bit quieter lately due to real life changes, including moving, settling into a new place, and a few other life events taking priority. Because of that, progress slowed down more than expected.

Now I’m back and actively rebuilding the modpack from a more stable foundation. This version is focused on testing, feedback, and removing unnecessary or problematic mods to improve overall stability and performance before expanding again.

Thanks for your patience and all the feedback so far — it’s been really helpful in shaping the direction going forward.


🆕 What’s New in v5

➕ Returning / Core Direction Changes

  • Rebuilding the modpack with a more stable and performance-focused structure
  • Early reintroduction of core systems for testing (Cobblemon + tech progression foundation + QoL base)

❌ Mods Removed (Stability + Cleanup)

A large number of mods have been removed based on:

  • performance concerns
  • overlap with other systems
  • lack of usage during testing
  • compatibility issues

This cleanup is part of moving toward a more controlled beta environment before expanding content again.


⚙️ Tweaks & Fixes

  • KubeJS scripts adjusted and partially rewritten for better progression control
  • Recipe and progression balancing updates
  • General structure cleanup to reduce mod overlap and improve stability

🧪 Current Status

This is still a beta testing phase, not a final or feature-complete version.

The goal right now is:

  • stable gameplay
  • fewer crashes
  • clearer progression
  • better performance
  • stronger feedback loop with testers

Once the foundation is stable, more content and mods will gradually be reintroduced.


Thanks again for sticking around during the downtime — more updates coming soon as testing continues.