A Quiet Machine- You're Still Here1.0.zip
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# ⚙️ Release Version 1.0.0 - Initial Launch
Welcome to the initial release of **A Quiet Machine: You're Still Here**.
This first public version establishes the core vision, gameplay mechanics, soundscapes, and performance optimizations for the modpack. As an initial release, minor bugs or balance edge-cases may exist, but they will be actively refined in upcoming patches on our road toward a fully optimized **2.0** milestone.
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### 🌐 Core Vision & World
* **The Atmosphere:** Integrated Distant Horizons and custom acoustic environments to create a vast, immersive, and indifferent atmosphere.
* **Hardcore Survival Rules:** Implemented localized body damage (First Aid System). Vital strikes to the head or torso carry lethal consequences.
* **Calculated Threats:** Mobs feature aggressive, tactical AI—archers calculate parabolic shots and threats actively pursue the player.
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### 🧱 Technology & Progression
* **Gothic Steampunk Infrastructure:** Full support for *Create* and *Immersive Engineering* to allow players to claim the wasteland through mechanical power and industrial bases.
* **Tactical Arsenal:** Integrated realistic firearms to provide fair defensive options against high-lethal threats.
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### ⚡ Performance & JVM
* **Default Engine Specs:** Built for **Minecraft 1.20.1 (Forge)** running natively on **Java 17**.
* **Memory Optimization:** Pre-configured to utilize high-efficiency collectors like **ShenandoahGC** for stutter-free chunk loading and world generation.
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### 🐛 Known Issues & Roadmap to 2.0
> **Note:** Being the **1.0 Initial Build**, minor interactions between complex mods are expected.
* **The Goal for 2.0:** Future updates will focus on **internal optimizations, performance polish, and bug fixes**. The core gameplay, philosophy, and balance established in 1.0 will remain preserved—future updates will refine the engine without disrupting your survival experience.
* **Feedback:** If you encounter unexpected bugs, crashes, or severe FPS drops, please share them in our official **Discord / Feedback channel** so we can patch them in upcoming hotfixes!
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