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Iron Lord Tales

Iron Lords goal is to provide a refreshed world with new and engaging environments to explore and loot with friends or alone! Per Audacia Ad Astra
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Iron Lord Tales is built for exploration, revamping combat and building while giving every part of Minecraft a new flair. The world is vast, the dungeons are crowded, and every fight and every build is yours to shape.

Purple Night

 

A world you haven’t seen before
The overworld is reshaped from the ground up, so mountains, valleys and coastlines bring a drastic change compared to vanilla. The End and the Nether are rebuilt, and 2 new dimensions are ready for your discovery. New ruins, dungeons, pillager camps and settlements fill the map, so there’s always something to find, raid and loot.

Crystal Cave

Pick a path, level a build
Adventuring with new playstyles. Play a Spellcaster, Holy Knight, Rogue or an Archer. You get spells, skill trees, runes, relics, jewelry and upgradeable gear. Combat is engaging, with directional swings. Every character ends up with a distinct build and playstyle.

 

Enchanting, Reforged
The vanilla enchanting table is gone. Gear is enchanted at a Infuser.

Infuser Table

Home base
Building comes with a big range of decorative blocks, carry your loot in backpacks, and sort your storage in one connected network, Loot chests are separate for each player.

Autumn House

Artstyle
View long view distances while also getting heavy optimisation from Vulkan. Playable alone or with friends.

Dusty Cave

Your light is a dragon, guardian. Show them.

v1.0 Out Now!

Iron Lord Tales Team

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I play things that I enjoy