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ZombieApocalypseAddon

Customize Everything! Transform Minecraft into a zombie apocalypse. Zombies no longer burn in sunlight, spawn continuously near players, and get stronger over time. Features horde events, blood moon nights, biome modifiers, and 40+ config options.
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ZombieApocalypseAddon 2.5.0 - NeoForge 1.21.1

File namezombieapocalypseaddon-2.5.0.jar
Uploader
riqqqqueriqqqque
Uploaded
Sep 30, 2026
Downloads
284
Size
320.5 KB
Mod Loaders
NeoForge
File ID
9023130
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:zombieapocalypseaddon-1497600:9023130"

Learn more about Curse Maven

What's new

Features

  • Zombie gear can now come from any mod. Scaled zombies draw armor and weapons from four tiers, tier1Gear to tier4Gear in [scaling], which start with the same vanilla gear as before. Tier 1 is the most common on early days, and later days favor tiers 3 and 4.
  • Each item's slot is detected automatically: helmets go on the head, boots on the feet, and swords, axes, lances, or other items in the main hand. Shields, offhand items, and animal armor are never used. Listing an item twice makes it twice as likely, IDs from mods that are not installed are skipped, and an empty tier falls back to its vanilla gear.
  • Added /za gear (/zgear): a dashboard with today's tier odds, plus list, add (the item in your hand, or any item ID with tab completion), remove, clear, reset, and preview, which spawns a zombie wearing a tier. /za help gear shows examples.
  • Added gearDropChance (/za gear dropchance), the chance each piece of addon-given gear drops when a player kills the zombie. The default 0.085 keeps the vanilla rate.

Fixes

  • Bare family commands such as /za spawn, /za events, /za scaling, /za stats, and /za hunt, plus /zombieapocalypse, now open their dashboards instead of reporting an incomplete command.

This mod has no additional files