Zombie Village

Undead villagers with 17 professions autonomously build, defend, and expand a village. Soul Well hub + tethered Soul Gates for outposts. Above-ground houses and modular subterranean catacombs, all built block-by-block.
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zombievillage-4.57.306.jar

File namezombievillage-4.57.306.jar
Uploader
jdb_hkfjdb_hkf
Uploaded
Jul 21, 2026
Downloads
22
Size
1.1 MB
Mod Loaders
NeoForge
File ID
8481677
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:zombie-village-1529208:8481677"

Learn more about Curse Maven

What's new

Zombie Village 4.57.306 — release notes

What's new

  • Soul Crafting recipe picker. When more than one recipe matches the same grid at a Soul Well crafting station, a small selector now appears next to the result. Click it to cycle through the matching recipes — the count just below the box (e.g. "1/2") tells you which match you're on — so you can craft the exact recipe you want instead of being locked to the game's first match. Left-click steps forward, right-click steps back.

Fixed

  • Surface builders now reach the roof. Village builders scaffold themselves up to place the top rows of a house instead of stalling below them and swinging at blocks they can't reach. The long waits on the last few layers of every building — easily half of a village's total build time — are gone.

Requires / compatible with

  • Minecraft 1.21.1
  • NeoForge 21.1.224+
  • Freedom Lib 0.10.1+ (required — ZV is now built against 0.10.1; use the matching pack version)
  • ZV-Houses (required — supplies every building template; without it a village spawns but no houses build)
  • Spells & Spellcrafting (required)
  • JEI (optional — enables click-to-fill from the recipe view)

Migration notes

  • None — drop-in update. No world or config changes; existing villages, Soul Wells, and stored items carry over unchanged.

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