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Zombie Village

Undead villagers with 17 professions autonomously build, defend, and expand a village. Soul Well hub + tethered Soul Gates for outposts. Above-ground houses and modular subterranean catacombs, all built block-by-block.
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zombievillage-4.57.294.jar

File namezombievillage-4.57.294.jar
Uploader
jdb_hkfjdb_hkf
Uploaded
Jul 17, 2026
Downloads
13
Size
1.1 MB
Mod Loaders
NeoForge
File ID
8453607
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:zombie-village-1529208:8453607"

Learn more about Curse Maven

What's new

Zombie Village 4.57.294 — release notes

Fixed

  • Soul Wells now stay loaded at all times on single-player worlds. Previously a well could quietly stop working once you traveled far from it, which broke remote outposts and profession assignment until you reloaded the world.
  • Soul Gates placed far from your village now reliably link back to their Soul Well and receive their squad — no more gates that silently go dormant at long range.
  • Assigning a profession to a workstation (sneak / redstone designate) now works reliably when you're far from the well or in another dimension, instead of silently failing and forcing a relog.

What's new

  • New /zv wellhealth command: reports whether your Soul Well is chunk-loaded, pinned, ticking, present, and how many gates are tethered to it — a quick way to confirm a well is healthy.

Under the hood

  • The Soul Well is now held loaded by a NeoForge chunk ticket in addition to the legacy force-load grid (the legacy grid alone did not hold on integrated single-player servers, only on dedicated). Zero extra loaded chunks on dedicated servers.
  • New [WellGuard] diagnostic logging flags any recurrence of a well unloading during active play, so this class of issue is easy to catch in the future.

Requires / compatible with

  • Minecraft 1.21.1
  • NeoForge 21.1.224+
  • Freedom Lib (required dependency — no version bump this release)
  • ZV-Houses (required dependency)
  • Spells & Spellcrafting (required dependency)

Migration notes

  • None. Existing worlds and Soul Wells upgrade automatically.

This mod has no additional files