ZombieApocalypse-1.20.1-0.9.1.jar
Curse Maven Snippet
What's new
Zombie Apocalypse 0.9.1
Improved overall gameplay balance and stability.
Reworked dynamic infected spawning and Director behavior.
Vanilla Overworld zombies are replaced by the mod's infected ecosystem.
Added Walker, Runner, Screamer and Brute infected types with unique behavior and animations.
Improved infected textures and visual variants.
Added dynamic hordes.
Added Local Threat system.
Added noise-based infected attraction.
Added TaCZ gunfire and suppressor integration.
Added bleeding, bites, infection and medical gameplay.
Armor now helps protect against severe wounds.
Improved Screamer reinforcement behavior and counterplay.
Improved Brute charge, stagger and heavy attack mechanics.
Added configurable world settings.
Added infected population multiplier.
Added special infected frequency multiplier.
Added horde size and frequency controls.
Added world configuration presets.
Improved performance safeguards and spawn limits.
Fixed multiple Director, horde, configuration and lifecycle edge cases.
General polish and bug fixes.
This mod has no additional files

