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ZNet

Fork of XNet 1.12.2 that aims to fix and improve it
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XNet-1.8.14

File nameXNet-1.8.14.jar
Uploader
ElaDiDuElaDiDu
Uploaded
Aug 27, 2025
Downloads
25
Size
496.7 KB
Mod Loaders
Forge
File ID
6933805
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:znet-1335763:6933805")

Learn more about Curse Maven

What's new

Changelog from latest original XNet up to 1.8.14 (previous versions were github only)
1.8.14:
- Changed item transfer logic for optimization and a rarely seen bug fix
- GUI controller search now hides non matching connectors
- Internal energy transfer logic overhaul
- Added shift click support to filters
- Count filter now prioritizes slots where the stack already exists in the target container.
- Advanced fluid connectors now correctly default to advanced's max rate
- Extended fluid filter to 18 fluids
- Added count exact (Counte) that only extracts that count if a stack is atleast that count in the inventory. Old count renamed to count max (Countm)
- Added slot specific extract/insert
- Added limited item count per filter item (much like EnderIO's "limited item filter")
- No longer closes the screen when highlighting connected block
- Fixed ordered fluid extract not working with distribute correctly
- Round robin now only inserts to 1 inventory at a time, even if there is a some amount in the stack leftover
- Added fluid extract types: First, Rnd, Roundrobin. Work like their item counterparts
- Fixed item voiding on inventories who are not slot agnostic (such as drawers, where extracting from slot 0 affects slot 1)
- Fixed item voiding/reference duplicating from insert limit
- Allows count to extract more than stack size and added "Highest" extract count (max int).
- Fixed fluid filter not working on extract
- Added true fluid distribute, old one is renamed to Roundrobin
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