v0.3 (alpha/experimental!)
Curse Maven Snippet
What's new
Z Arrows is back and on 1.20! This release is intended as an alpha/experimental build as the stamina/temperature systems were removed as they need to be majorly reworked for 1.20.
Changelog:
*A start from scratch with 1.20, no stamina or temperature systems at the moment just the original arrow set (ice, fire, shock, bomb)
*Fletchers still sell elemental/bomb arrows
*Fire arrows now set enemies on fire for 2 seconds if the fire DOT config is disabled and they now melt ice/snow; also changed which mobs are immune to them now, its just striders and blazes now along with magma cubes
*Magma cubes now cause minor 2F-strength explosions if hit with fire arrows, meant to simulate fire chuchus exploding from fire arrows (this does not destroy blocks)
*New config toggles for ice arrows: one for if they should spawn blocks at all and if they should spawn obsidian in lava
*New custom render layers utilized for ice arrows and shock arrows used to indicate frozen and shocked mobs
*New frozen effect with ice arrows; frozen entities cannot move but will take x2 damage if hit with a weapon and then unfreeze and get knocked back a significant distance
*Bomb arrows now explode in the nether
This mod has no additional files

