- Fixed an issue with the Redstone Golem spamming hurt sounds to the source's its invulnrable to . It won't be torturing anyone's ears anymore .
- Fixed an issue with the Redstone Cube's rarely not exploding .
- Fixed an issue with the Redstone Golem not having its damage reductions during summon .
Improvements:
- Redstone Cube's now explode on contact aswell .
- Redstone Golem no longer take's damage from being inside blocks .
- Redstone Golem's main attack now is a swipe . It will hit any target infront of itself next to its main target .
- The Merchant's Trade's is slightly rebalanced .
- Reduced to possiblty of awkward structure spawns .
- Redstone Golem's Damage went from 4 hearts to 7 Hearts. (main attack)
Added:
- New attack for the Redstone Golem : Ranged !
- If the target is further than 10-15 blocks away ( cap is 30 ) . The Golem will pick up a nearby Redstone Cube, OR a vindicator and throw them at its target . ( Includes melee illagers from other mods )
- If none is avalible . It will summon a single cube to throw instead .
- It won't be using it if the target is closer than 10 blocks . Since that's close to the melee range and summon .
- The golem also has a chance to GRAB a player OR a villager and throw them into the air towards a random direction . (Its not common and you must be around 3 blocks of the golem for that. But its common for villagers. Altho It will most likely just hit them up close)
- Added a new death animation aswell . ( Needs improvement but it is there for now )