Bug Fixes:
- Fixed an issue where the golem's animation's would play at wrong time if tha player isn't facing the entity . Now It's all in sync . the animation's won't be off . (aka no sliding during summon or novelty. or repeat of attack animations after looking at the golem again ! )
Improvements:
- Made the RedstoneGolems music a little less noisy while imporving its quality .
- Made Redstone Golems footsteps sligtly less freaquent to prevent overspamming .
- Slightly Improved Redstone Golems Summon Animation.
- Redstone Golem's summon attack now requires at least 15 blocks to the target . so it will not see from 30 blocks and walk around 15 before summoning . (won't walk if target is already within 15 blocks .
- Redstone Energy Particle's now glow for better visibilty .
Added:
- New energy flashing during summon animation , novelty , and heavy attacks of the Redstone golem . (The redstone parts simply flash white and yellow)
- New attack For the Redstone Golem : Mine Summon !
- Mine summon will summon up to 14 Redstone Mine's Around the target .
- Redstone Golem has a 50/50 chance of choosing between summoning cube's and mine's .
- If difficulty is set to : Hard . Redstone Golem will always summon mine's and cube's at the same time .
- Redstone Cube's now have a idle pulse animation to their texture just like redstone golem .
- Redstone mine's also have a pulse animation for better visiblity . Especially at night .
- Redstone Cube's now have walking sounds .
- Redstone Cube's now have hurt sounds .
- Redstone Mine's are only triggered by players, and other entities .
- All raiders , Redstone Golem and Redstone Cube won't be triggering the Redstone Mine's .
- Redstone Mine's Apply a slowness effect if triggered alongside the damage .