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xSxLabs Network Storage

A digital item storage and automation system with storage disks, autocrafting, autosmelting, processing and integrated power — actively developed and continuously expanded.
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xSxLabs-Network-Storage-v.1.4

File namexSxLabs-Network-Storage-v.1.4.jar
Uploader
xSxLabsxSxLabs
Uploaded
Sep 26, 2026
Downloads
6
Size
1.1 MB
Mod Loaders
NeoForge
File ID
8979229
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:xsxlabs-network-storage-1697648:8979229"

Learn more about Curse Maven

What's new

Version 1.4 expands ObsidianNetwork with new storage, equipment, energy, and network management features while keeping the existing Item Cell system intact.

New Features

  • Equipment Cell 64K

    • Dedicated storage cell for tools and armor
    • 64,000 item capacity
    • No type limit
    • Supports compatible modded equipment
    • Fully integrated with Storage Drives
    • Separate storage and routing system from normal Item Cells
  • Battery

    • New crafting component for the energy upgrade system
    • Custom item and texture
  • Battery Upgrade

    • New Smithing upgrade for damageable tools and armor
    • Supports compatible modded equipment
    • Preserves the original item's identity, components, and enchantments
    • Fully repairs and charges the upgraded item
    • Custom dark/violet Smithing Template design
  • Energy Tools & Armor

    • Upgraded equipment uses FE instead of normal durability
    • 1 durability point = 1 FE
    • Dedicated energy bar
    • Equipment is protected from normal durability damage when energy is depleted
  • Energy Cell Charging

    • Energy Cells can now charge upgraded tools and armor
    • New CHARGE TOOL slot
    • Shift-click support
    • Charging-slot contents are saved
    • Inserted equipment is dropped safely when the Energy Cell is broken
    • Improved Energy Cell GUI layout
  • Cell Manipulator

    • New network device for emptying regular Item Cells into the connected storage network
    • Accepts normal Item Cells while rejecting Equipment Cells
    • Lossless transfer logic: items are removed from the inserted cell only after successful network insertion
    • Leaves the inserted cell empty after transfer
    • Supports persistence, shift-clicking, and safe item drops when broken
    • Custom block and item visuals

Fixes & Improvements

  • Storage Drives now correctly accept Equipment Cells, including shift-click insertion.
  • Fixed Energy Cell GUI sizing so the inventory and hotbar remain inside the window.
  • Fixed Cell Manipulator item and block model/resource loading.
  • Fixed Cell Manipulator empty-slot persistence.
  • Added missing vertical model variants for Terminal Panels.
  • System Migrator now correctly drops itself when broken.
  • Removed unnecessary periodic System Migrator diagnostic log spam.
  • Improved storage transfer safety and zero-item-loss handling.
  • Various internal stability and integration improvements.

Compatibility

Existing v1.3 standard Item Cells remain unchanged. Version 1.4 adds the new Equipment Cell, energy equipment system, charging functionality, and Cell Manipulator without replacing the existing Item Cell storage system.

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