File Details
dungeonblocks-1.0.2-forge
- R
- Feb 13, 2026
- 165.31 KB
- 507
- 1.20.1
- Forge
File Name
dungeonblocks-1.0.2-forge.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Changelog – Wave Spawner
- Improvements to enemy spawning
- The spawner now attempts more intelligent positioning around the arena
- Repositioning of enemies in case of emergency
- The spawner clearly distinguishes between its own enemies and other nearby enemies
- Improved behavior after reloading worlds and chunks
- Server performance and stability
- Strictly limits the number of spawn attempts per wave, avoiding heavy loops that could cause lag on servers.
- Enemy verification and cleanup is done periodically and lightly, maintaining control without overloading the server tick.
- More accurate indicators and HUD
- If some enemies die from rare causes (falls, lava, commands, etc.), the system can detect that several are missing and reinforce the wave with some extra enemies.
- The spawner checks light and chunk load before creating enemies, minimizing cases where a spawn “fails silently.”