XP: Dungeon Blocks

This mod adds a series of blocks with unique mechanics, making it ideal for dungeon mods.

File Details

dungeonblocks-1.0.2-forge

  • R
  • Feb 13, 2026
  • 165.31 KB
  • 507
  • 1.20.1
  • Forge

File Name

dungeonblocks-1.0.2-forge.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:xp-dungeon-blocks-1453132:7618139")
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Changelog – Wave Spawner

- Improvements to enemy spawning
- The spawner now attempts more intelligent positioning around the arena
- Repositioning of enemies in case of emergency
- The spawner clearly distinguishes between its own enemies and other nearby enemies
- Improved behavior after reloading worlds and chunks
- Server performance and stability
- Strictly limits the number of spawn attempts per wave, avoiding heavy loops that could cause lag on servers.
- Enemy verification and cleanup is done periodically and lightly, maintaining control without overloading the server tick.
- More accurate indicators and HUD
- If some enemies die from rare causes (falls, lava, commands, etc.), the system can detect that several are missing and reinforce the wave with some extra enemies.
- The spawner checks light and chunk load before creating enemies, minimizing cases where a spawn “fails silently.”